A data profile of the people who buy, follow and care about Magic of Dungeons & Dragons in United States — modelled from more than twelve digital signal sources. Magic of Dungeons & Dragons has an estimated audience of 605,415 people in United States.
Magic of Dungeons & Dragons has an estimated audience of 605,415 people in United States. 22.5% are female, 77.5% are male, average age 34.6. Top brand affinities: Patreon, The Lord of the Rings, Collectible card game, Scale model, Checkers.
Top brand affinities include Patreon, The Lord of the Rings, Collectible card game, with strongest over-indexing on Patreon (30.9× the country average).
Demographically, the Magic of Dungeons & Dragons audience skews more male with an average age of 34.6, and over-indexes on personality traits such as Patriotism, Mindfulness.
The typical Magic of Dungeons & Dragons fan in United States is more male, around 34.6 years old, with strong Patriotism tendencies and a notable affinity for Patreon.
The key figures that characterise the Magic of Dungeons & Dragons profile in United States.
22.5% are female, 77.5% are male, average age 34.6.
| Metric | Value |
|---|---|
| Female | 22.5% |
| Male | 77.5% |
| Average age | 34.6 |
| Estimated audience size | 605,415 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 27% | |
| 20-29 | 27% | |
| 30-39 | 19% | |
| 40-49 | 15% | |
| 50+ | 11% |
The strongest cross-interests of the Magic of Dungeons & Dragons audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Canasta | Games | 74.00× | ||
| 02 | Patreon | Internet & Social Media | 30.90× | ||
| 03 | Fantastic Beasts and Where to Find Them | Pets & Animals | 30.87× | ||
| 04 | The Lord of the Rings | Movies & TV | 30.39× | ||
| 05 | Scale model | Kids & Family | 25.49× | ||
| 06 | Checkers | Food & Beverages | 22.62× | ||
| 07 | Collectible card game | Games | 20.80× | ||
| 08 | Ghostbusters (franchise) | Movies & TV | 20.42× | ||
| 09 | The Hobbit | Movies & TV | 18.44× | ||
| 10 | Evite | Internet & Social Media | 13.92× | ||
| 11 | Magic: The Gathering | Games | 12.16× | ||
| 12 | 3D modeling | Technology & Electronics | 8.87× | ||
| 13 | Graphic novel | Literature | 8.36× | ||
| 14 | Pokémon | Games | 7.89× | ||
| 15 | 3D printing | Technology & Electronics | 6.93× | ||
| 16 | Action role-playing game | Games | 6.57× | ||
| 17 | Massively multiplayer online games | Games | 6.11× | ||
| 18 | Anime and manga fandom | Literature | 5.57× | ||
| 19 | Internet & Social Media | 3.70× | |||
| 20 | Superman | Movies & TV | 2.07× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 4.27× | |
| Mindfulness | BALANCE | 2.37× | |
| Individualism | JOY | 1.79× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Family Orientation | CONSERVATISM | 0.69× | |
| Sports Activity | POWER | 0.84× | |
| DIY Mentality | THRILL | 0.86× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Magic of Dungeons & Dragons. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.