A data profile of the people who buy, follow and care about Pokémon Sun & Moon in United States — modelled from more than twelve digital signal sources. Pokémon Sun & Moon has an estimated audience of 536,681 people in United States.
The average Pokémon Sun & Moon fan in United States is 29.0 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Pokémon, Superman, Anime and manga fandom, with strongest over-indexing on Pokémon (9.58× the country average).
Demographically, the Pokémon Sun & Moon audience skews more male with an average age of 29.0, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Pokémon Sun & Moon fan in United States is more male, around 29.0 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Pokémon.
The key figures that characterise the Pokémon Sun & Moon profile in United States.
36.9% are female, 63.1% are male, average age 29.0.
| Metric | Value |
|---|---|
| Female | 36.9% |
| Male | 63.1% |
| Average age | 29.0 |
| Estimated audience size | 536,681 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 48% | |
| 20-29 | 24% | |
| 30-39 | 13% | |
| 40-49 | 9% | |
| 50+ | 6% |
of the worldwide Pokémon Sun & Moon audience comes from United States.
| Country | Share |
|---|---|
| United States | 52.6% |
| United Kingdom | 5.2% |
| Canada | 4.9% |
Where the Pokémon Sun & Moon audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Hawaii | ~4K | 1.80× | |
| 02 | California | ~70K | 1.23× | |
| 03 | Washington | ~10K | 1.20× | |
| 04 | Texas | ~50K | 1.19× | |
| 05 | Oregon | ~7K | 1.17× | |
| 06 | Oklahoma | ~7K | 1.15× | |
| 07 | Alaska | ~1K | 1.15× | |
| 08 | Kentucky | ~7K | 1.14× | |
| 09 | Nevada | ~6K | 1.14× | |
| 10 | Utah | ~5K | 1.09× | |
| 11 | North Carolina | ~20K | 1.06× | |
| 12 | Indiana | ~10K | 1.05× | |
| 13 | West Virginia | ~2K | 1.05× | |
| 14 | Georgia | ~20K | 1.04× | |
| 15 | Virginia | ~10K | 1.04× | |
| 16 | Arizona | ~10K | 1.04× | |
| 17 | Maryland | ~9K | 1.04× | |
| 18 | Arkansas | ~4K | 1.04× | |
| 19 | Florida | ~30K | 1.01× | |
| 20 | Connecticut | ~5K | 1.01× | |
| 21 | Michigan | ~10K | 1.00× | |
| 22 | Rhode Island | ~2K | 1.00× | |
| 23 | Alabama | ~7K | 0.99× | |
| 24 | Maine | ~2K | 0.99× | |
| 25 | Missouri | ~8K | 0.98× | |
| 26 | Idaho | ~3K | 0.98× | |
| 27 | Kansas | ~4K | 0.97× | |
| 28 | Illinois | ~20K | 0.96× | |
| 29 | New Jersey | ~10K | 0.96× | |
| 30 | Tennessee | ~10K | 0.96× | |
| 31 | North Dakota | ~1K | 0.96× | |
| 32 | Louisiana | ~6K | 0.95× | |
| 33 | New York | ~30K | 0.94× | |
| 34 | Pennsylvania | ~20K | 0.94× | |
| 35 | Ohio | ~10K | 0.94× | |
| 36 | Massachusetts | ~9K | 0.94× | |
| 37 | Wisconsin | ~7K | 0.94× | |
| 38 | Minnesota | ~7K | 0.94× | |
| 39 | Iowa | ~4K | 0.94× | |
| 40 | New Hampshire | ~2K | 0.94× | |
| 41 | Delaware | ~1K | 0.94× | |
| 42 | South Carolina | ~7K | 0.93× | |
| 43 | Mississippi | ~4K | 0.93× | |
| 44 | New Mexico | ~2K | 0.93× | |
| 45 | Nebraska | ~2K | 0.92× | |
| 46 | Montana | ~1K | 0.87× | |
| 47 | South Dakota | ~1K | 0.87× | |
| 48 | Vermont | <1K | 0.87× | |
| 49 | Colorado | ~7K | 0.86× | |
| 50 | Washington, District of Columbia | ~1K | 0.70× |
The strongest cross-interests of the Pokémon Sun & Moon audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Pokémon Trading Card Game | Games | 10.22× | ||
| 02 | Pokémon | Games | 9.58× | ||
| 03 | International education | Business & Career | 9.18× | ||
| 04 | Retrogaming | Games | 7.49× | ||
| 05 | Collectible card game | Games | 6.70× | ||
| 06 | The Legend of Zelda | Games | 5.79× | ||
| 07 | Magic: The Gathering | Games | 5.64× | ||
| 08 | Anime and manga fandom | Literature | 4.81× | ||
| 09 | Action role-playing game | Games | 4.56× | ||
| 10 | Massively multiplayer online games | Games | 4.48× | ||
| 11 | Rick and Morty | Movies & TV | 4.31× | ||
| 12 | GameStop | Games | 4.06× | ||
| 13 | Nintendo | Games | 3.91× | ||
| 14 | Adventure game | Games | 3.34× | ||
| 15 | Mobile game | Games | 3.13× | ||
| 16 | Role-playing games | Games | 2.82× | ||
| 17 | Manga | Literature | 2.64× | ||
| 18 | Superman | Movies & TV | 2.31× | ||
| 19 | Comics | Literature | 2.29× | ||
| 20 | Video games | Games | 1.63× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.68× | |
| Patriotism | CONSERVATISM | 1.59× | |
| Individualism | JOY | 1.24× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.71× | |
| DIY Mentality | THRILL | 0.78× | |
| Travelling | THRILL | 0.81× |
Pokémon Sun & Moon has an estimated audience of 536,681 people in United States, concentrated in California and Texas.
36.9% of Pokémon Sun & Moon fans are female, 63.1% are male, with an average age of 29.0 years.
Pokémon Sun & Moon fans show strongest brand affinity for Pokémon (9.58×), Superman (2.31×), and Anime and manga fandom (4.81×) over the country average.
Pokémon Sun & Moon fans in United States are most concentrated in California (reach ~70K), Texas (reach ~50K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Pokémon Sun & Moon itself, the audience over-indexes on Superman (2.31×), Anime and manga fandom (4.81×), Retrogaming (7.49×), and Collectible card game (6.7×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Pokémon Sun & Moon. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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