A data profile of the people who buy, follow and care about Starfield (video game) in United States — modelled from more than twelve digital signal sources. Starfield (video game) has an estimated audience of 1,367,855 people in United States.
The average Starfield (video game) fan in United States is 29.4 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include quora, Pokémon, Superman, with strongest over-indexing on quora (21.22× the country average).
Demographically, the Starfield (video game) audience skews more male with an average age of 29.4, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Starfield (video game) fan in United States is more male, around 29.4 years old, with strong Patriotism tendencies and a notable affinity for quora.
The key figures that characterise the Starfield (video game) profile in United States.
30.7% are female, 69.3% are male, average age 29.4.
| Metric | Value |
|---|---|
| Female | 30.7% |
| Male | 69.3% |
| Average age | 29.4 |
| Estimated audience size | 1,367,855 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 52% | |
| 20-29 | 17% | |
| 30-39 | 13% | |
| 40-49 | 9% | |
| 50+ | 8% |
of the worldwide Starfield (video game) audience comes from United States.
| Country | Share |
|---|---|
| United States | 31.5% |
| Germany | 12.0% |
| United Kingdom | 8.1% |
Where the Starfield (video game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~4K | 1.69× | |
| 02 | Washington | ~30K | 1.43× | |
| 03 | Oregon | ~20K | 1.38× | |
| 04 | Idaho | ~8K | 1.32× | |
| 05 | Oklahoma | ~20K | 1.25× | |
| 06 | New Hampshire | ~6K | 1.22× | |
| 07 | Arizona | ~30K | 1.18× | |
| 08 | Missouri | ~20K | 1.18× | |
| 09 | Kansas | ~10K | 1.17× | |
| 10 | Montana | ~4K | 1.16× | |
| 11 | West Virginia | ~6K | 1.15× | |
| 12 | Maine | ~5K | 1.14× | |
| 13 | Colorado | ~20K | 1.13× | |
| 14 | North Dakota | ~3K | 1.13× | |
| 15 | Alabama | ~20K | 1.12× | |
| 16 | Kentucky | ~20K | 1.11× | |
| 17 | Arkansas | ~10K | 1.08× | |
| 18 | Indiana | ~20K | 1.06× | |
| 19 | Utah | ~10K | 1.06× | |
| 20 | Michigan | ~30K | 1.04× | |
| 21 | Vermont | ~2K | 1.04× | |
| 22 | Ohio | ~40K | 1.02× | |
| 23 | Iowa | ~10K | 1.02× | |
| 24 | Tennessee | ~20K | 1.00× | |
| 25 | Louisiana | ~20K | 1.00× | |
| 26 | Virginia | ~30K | 0.96× | |
| 27 | Pennsylvania | ~40K | 0.95× | |
| 28 | Wisconsin | ~20K | 0.95× | |
| 29 | Nebraska | ~6K | 0.93× | |
| 30 | New Mexico | ~5K | 0.91× | |
| 31 | Minnesota | ~20K | 0.90× | |
| 32 | South Dakota | ~3K | 0.90× | |
| 33 | Rhode Island | ~3K | 0.89× | |
| 34 | North Carolina | ~30K | 0.88× | |
| 35 | Nevada | ~10K | 0.87× | |
| 36 | Maryland | ~20K | 0.86× | |
| 37 | California | ~100K | 0.84× | |
| 38 | Texas | ~90K | 0.84× | |
| 39 | Illinois | ~30K | 0.84× | |
| 40 | Massachusetts | ~20K | 0.84× | |
| 41 | Georgia | ~30K | 0.82× | |
| 42 | Connecticut | ~10K | 0.80× | |
| 43 | Florida | ~60K | 0.79× | |
| 44 | Washington, District of Columbia | ~3K | 0.79× | |
| 45 | Mississippi | ~8K | 0.78× | |
| 46 | Hawaii | ~4K | 0.76× | |
| 47 | New York | ~50K | 0.75× | |
| 48 | South Carolina | ~10K | 0.75× | |
| 49 | Delaware | ~2K | 0.70× | |
| 50 | New Jersey | ~20K | 0.68× |
The strongest cross-interests of the Starfield (video game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Chrono Trigger | Games | 24.48× | ||
| 02 | quora | Internet & Social Media | 21.22× | ||
| 03 | Devil May Cry | Games | 13.31× | ||
| 04 | Diablo (series) | Games | 10.69× | ||
| 05 | Fallout (series) | Games | 9.39× | ||
| 06 | Final Fantasy | Games | 8.26× | ||
| 07 | Assassin's Creed | Games | 6.90× | ||
| 08 | Action role-playing game | Games | 6.44× | ||
| 09 | The Legend of Zelda | Games | 6.40× | ||
| 10 | Collectible card game | Games | 6.19× | ||
| 11 | Action games | Games | 5.16× | ||
| 12 | Steam | Games | 5.02× | ||
| 13 | World of Warcraft | Games | 4.88× | ||
| 14 | Pokémon | Games | 4.73× | ||
| 15 | Massively multiplayer online games | Games | 4.35× | ||
| 16 | GameStop | Games | 3.83× | ||
| 17 | Anime and manga fandom | Literature | 3.60× | ||
| 18 | Role-playing games | Games | 3.46× | ||
| 19 | Mobile game | Games | 3.26× | ||
| 20 | Superman | Movies & TV | 2.27× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 2.83× | |
| Early Adopter Mentality | POWER | 1.73× | |
| Individualism | JOY | 1.44× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.69× | |
| Design Affinity | PREMIUM | 0.74× | |
| DIY Mentality | THRILL | 0.75× |
Starfield (video game) has an estimated audience of 1,367,855 people in United States, concentrated in California and Texas.
30.7% of Starfield (video game) fans are female, 69.3% are male, with an average age of 29.4 years.
Starfield (video game) fans show strongest brand affinity for quora (21.22×), Pokémon (4.73×), and Superman (2.27×) over the country average.
Starfield (video game) fans in United States are most concentrated in California (reach ~100K), Texas (reach ~90K), and Florida (reach ~60K). These three regions account for the largest share of the active audience.
Beyond Starfield (video game) itself, the audience over-indexes on Pokémon (4.73×), Superman (2.27×), Action games (5.16×), and Action role-playing game (6.44×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Starfield (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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