Rascasse Audience Intelligence

The Elder Scrolls IV: Oblivion Audience in United States

A data profile of the people who buy, follow and care about The Elder Scrolls IV: Oblivion in United States — modelled from more than twelve digital signal sources. The Elder Scrolls IV: Oblivion has an estimated audience of 55,080 people in United States.

The average The Elder Scrolls IV: Oblivion fan in United States is 26.1 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Dishonored, Fallout (series), Assassin's Creed, with strongest over-indexing on Dishonored (80.89× the country average).

Demographically, the The Elder Scrolls IV: Oblivion audience skews more male with an average age of 26.1, and over-indexes on personality traits such as Individualism, Early Adopter Mentality.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical The Elder Scrolls IV: Oblivion fan in United States is more male, around 26.1 years old, with strong Individualism tendencies and a notable affinity for Dishonored.

Category: Games · Type: Video / Board Game · Subtype: Fantasy

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the The Elder Scrolls IV: Oblivion profile in United States.

Audience size
55K
in United States
Gender
29.6%
70.4% male
Age
26.1
average years
Country rank
#95984
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

-92%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of The Elder Scrolls IV: Oblivion fans

29.6% are female, 70.4% are male, average age 26.1.

Fig. 02

Gender split

29.6%
Female
70.4%
Male
Demographic split for The Elder Scrolls IV: Oblivion audience in United States
MetricValue
Female29.6%
Male70.4%
Average age26.1
Estimated audience size55,080
Fig. 03

Age distribution

Ø 26.1
average years
Age distribution of the The Elder Scrolls IV: Oblivion audience in United States
Age bracketShare%
16-1961%
20-2920%
30-3910%
40-496%
50+3%
Fig. 04

Worldwide distribution

2.6%

of the worldwide The Elder Scrolls IV: Oblivion audience comes from United States.

Worldwide audience distribution share by country for The Elder Scrolls IV: Oblivion
CountryShare
Japan19.0%
China10.3%
Brazil6.2%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the The Elder Scrolls IV: Oblivion audience in United States is strongest.

Fig. 05

Top regions by affinity

The Elder Scrolls IV: Oblivion fans by region: top regions in United States
#RegionReachAffinity×
01Ohio~60K1.10×
02Washington~40K1.10×
03Oregon~20K1.10×
04Oklahoma~20K1.10×
05Kentucky~30K1.08×
06Arkansas~20K1.08×
07Alaska~4K1.08×
08Missouri~30K1.06×
09Vermont~3K1.05×
10Indiana~30K1.03×
11Kansas~20K1.03×
12Montana~5K1.03×
13North Dakota~4K1.03×
14Utah~20K1.02×
15Mississippi~20K1.02×
16West Virginia~9K1.02×
17South Dakota~4K1.02×
18Michigan~50K1.01×
19Tennessee~40K1.01×
20New Hampshire~7K1.01×
21Maine~7K1.01×
22Idaho~9K1.00×
23Colorado~30K0.99×
24Iowa~20K0.99×
25Rhode Island~6K0.99×
26New Mexico~9K0.98×
27Delaware~5K0.98×
28Minnesota~30K0.97×
29Alabama~30K0.97×
30Nebraska~9K0.97×
31Hawaii~8K0.97×
32Arizona~40K0.96×
33Nevada~20K0.96×
34Washington, District of Columbia~5K0.96×
35Texas~200K0.95×
36Virginia~40K0.95×
37South Carolina~30K0.95×
38Louisiana~20K0.94×
39Pennsylvania~60K0.93×
40Wisconsin~30K0.93×
41Massachusetts~30K0.92×
42Connecticut~20K0.92×
43Florida~100K0.90×
44North Carolina~50K0.89×
45Illinois~50K0.88×
46Georgia~50K0.88×
47Maryland~30K0.88×
48California~200K0.87×
49New Jersey~40K0.83×
50New York~80K0.79×
Fig. 06

Affinity by region

Affinity by region — The Elder Scrolls IV: Oblivion, United States
0.79×1.00×1.10×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the The Elder Scrolls IV: Oblivion audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for The Elder Scrolls IV: Oblivion audience
#·InterestCategoryAffinity×
01DishonoredGames80.89×
02Alice: Madness ReturnsGames69.60×
03Dragon Age: InquisitionGames48.13×
04Fallout (series)Games27.07×
05Mass EffectGames26.06×
06Dying LightGames22.52×
07Assassin's CreedGames16.90×
08Magic: The GatheringGames14.65×
09The Legend of ZeldaGames8.86×
10Final FantasyGames8.33×
11GameStopGames7.75×
12Strategy gamesGames7.73×
13Action role-playing gameGames7.41×
14Massively multiplayer online gamesGames7.33×
15World of WarcraftGames6.54×
16Collectible card gameGames6.40×
17SteamGames6.07×
18PokémonGames5.25×
19Role-playing gamesGames5.12×
20Mobile gameGames4.80×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the The Elder Scrolls IV: Oblivion audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by The Elder Scrolls IV: Oblivion audience · What stands out
TraitClusterDeviationScore
IndividualismJOY2.34×
Early Adopter MentalityPOWER2.24×
PatriotismCONSERVATISM1.95×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by The Elder Scrolls IV: Oblivion audience · Rather not
TraitClusterDeviationScore
DIY MentalityTHRILL0.59×
Design AffinityPREMIUM0.61×
CreativityOPEN0.66×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does The Elder Scrolls IV: Oblivion have in United States?

The Elder Scrolls IV: Oblivion has an estimated audience of 55,080 people in United States, concentrated in California and Texas.

02

What is the gender split and age of The Elder Scrolls IV: Oblivion fans?

29.6% of The Elder Scrolls IV: Oblivion fans are female, 70.4% are male, with an average age of 26.1 years.

03

Which brands do The Elder Scrolls IV: Oblivion fans like most?

The Elder Scrolls IV: Oblivion fans show strongest brand affinity for Dishonored (80.89×), Fallout (series) (27.07×), and Assassin's Creed (16.9×) over the country average.

04

Where do The Elder Scrolls IV: Oblivion fans live in United States?

The Elder Scrolls IV: Oblivion fans in United States are most concentrated in California (reach ~200K), Texas (reach ~200K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.

05

What other brands do The Elder Scrolls IV: Oblivion fans also like?

Beyond The Elder Scrolls IV: Oblivion itself, the audience over-indexes on Fallout (series) (27.07×), Assassin's Creed (16.9×), GameStop (7.75×), and Magic: The Gathering (14.65×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for The Elder Scrolls IV: Oblivion. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
500,000+ ready-to-use audiences across 200+ countries

From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.

See pricing →