A data profile of the people who buy, follow and care about Evolutionary psychology in Brazil — modelled from more than twelve digital signal sources. Evolutionary psychology has an estimated audience of 5,801,165 people in Brazil.
Evolutionary psychology has an estimated audience of 5,801,165 people in Brazil. 55.8% are female, 44.2% are male, average age 29.8. Top brand affinities: Electronic music, Shopping malls, Medicine, Internet meme, Spotify.
Top brand affinities include Electronic music, Shopping malls, Medicine, with strongest over-indexing on Electronic music (1.9× the country average).
Demographically, the Evolutionary psychology audience skews more female with an average age of 29.8, and over-indexes on personality traits such as Patriotism, Tradition.
The typical Evolutionary psychology fan in Brazil is more female, around 29.8 years old, with strong Patriotism tendencies and a notable affinity for Electronic music.
The key figures that characterise the Evolutionary psychology profile in Brazil.
55.8% are female, 44.2% are male, average age 29.8.
| Metric | Value |
|---|---|
| Female | 55.8% |
| Male | 44.2% |
| Average age | 29.8 |
| Estimated audience size | 5,801,165 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 46% | |
| 20-29 | 23% | |
| 30-39 | 14% | |
| 40-49 | 10% | |
| 50+ | 7% |
of the worldwide Evolutionary psychology audience comes from Brazil.
| Country | Share |
|---|---|
| United States | 36.1% |
| Mexico | 6.8% |
| Brazil | 5.2% |
The strongest cross-interests of the Evolutionary psychology audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Internet meme | Internet & Social Media | 2.62× | ||
| 02 | Spanish language | Politics & Society | 1.99× | ||
| 03 | Electronic music | Music & Radio | 1.90× | ||
| 04 | Anime movies | Movies & TV | 1.85× | ||
| 05 | Microsoft | Technology & Electronics | 1.83× | ||
| 06 | Public transport | Cars & Mobility | 1.82× | ||
| 07 | Action movies | Movies & TV | 1.78× | ||
| 08 | Heavy metal music | Music & Radio | 1.75× | ||
| 09 | Spotify | Internet & Social Media | 1.72× | ||
| 10 | X | Internet & Social Media | 1.72× | ||
| 11 | Basketball | Sports | 1.72× | ||
| 12 | Reggae | Music & Radio | 1.72× | ||
| 13 | Animated movies | Movies & TV | 1.67× | ||
| 14 | Telecommunication | Technology & Electronics | 1.65× | ||
| 15 | Shopping malls | Shopping | 1.64× | ||
| 16 | Medicine | Business & Career | 1.60× | ||
| 17 | Samsung | Technology & Electronics | 1.60× | ||
| 18 | Radio | Technology & Electronics | 1.59× | ||
| 19 | Documentary movies | Movies & TV | 1.55× | ||
| 20 | Esporte Clube Bahia | Sports | 1.53× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.56× | |
| Tradition | CONSERVATISM | 1.41× | |
| Extroversion | THRILL | 1.39× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.48× | |
| Design Affinity | PREMIUM | 0.57× | |
| Luxury Orientation | PREMIUM | 0.63× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Brazil who actively search for Evolutionary psychology. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Brazil. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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