Casual game Audience in Germany

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Casual game has an estimated audience of 1,848,273 people in Germany. 51.9% are female, 48.1% are male, average age 36.7. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Twitch, TikTok, Borussia Dortmund, Crazy Games, Epic Games.

The average Casual game fan in Germany is 36.7 years old, balanced, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Twitch, TikTok, Borussia Dortmund, with strongest over-indexing on Twitch (6.42× the country average). Demographically, the Casual game audience skews balanced with an average age of 36.7, and over-indexes on personality traits such as Patriotism, Career Orientation. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

Category: Games · Type: Topic · Subtype: Gaming genre

Demographics of Casual game fans

Demographic split for Casual game audience in Germany
MetricValue
Female51.9%
Male48.1%
Average age36.7
Estimated audience size1,848,273

Audience persona

The typical Casual game fan in Germany is balanced, around 36.7 years old, with strong Patriotism tendencies and a notable affinity for Twitch.

Top regions in Germany

Top regions ranked by reach for Casual game in Germany
RegionReachAffinity
Nordrhein-Westfalen385,4000.95×
Bayern219,6980.74×
Baden-Württemberg199,7970.79×
Niedersachsen156,7650.87×
Hessen123,0540.87×
Berlin104,8891.27×
Rheinland-Pfalz91,6100.99×
Sachsen86,7470.96×
Schleswig-Holstein62,3070.94×
Thüringen60,8961.29×
Brandenburg60,0361.05×
Hamburg40,2410.96×
Sachsen-Anhalt38,0200.79×
Mecklenburg-Vorpommern27,2460.77×
Saarland25,8541.14×
Bremen25,3721.61×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Casual game audience
BrandAffinityCategory
Twitch6.42×Games
TikTok2.55×Internet & Social Media
Borussia Dortmund1.99×Sports
Crazy Games5.25×Games
Epic Games5.46×Games
FIFA World Cup2.15×Sports
Food1.6×Food & Beverages
Adventure game3.2×Games
Real-time strategy4.32×Games
Pokémon (video game series)4.84×Games
Steam3.28×Games
Anime and manga fandom3.71×Literature
FC Bayern Munich1.68×Sports
PC game3.59×Games
Retrogaming5.15×Games
EA Sports FC3.83×Games
Anime convention3.66×Literature
Fortnite3.48×Games
Pokémon3.33×Games
Nvidia5.02×Technology & Electronics

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Casual game audience
TraitClusterScore
PatriotismCONSERVATISM1.28
Career OrientationPOWER1.17
Family OrientationCONSERVATISM1.12
Social Media UsageJOY1.04
TraditionCONSERVATISM1.03
Price SensitivityPREMIUM1.02

Worldwide distribution

Worldwide audience distribution share by country for Casual game
CountryShare
United States16.8%
India9.2%
Brazil5.8%

See Casual game audiences in other countries

More Gaming genre audiences in Germany

Frequently asked questions

How many fans does Casual game have in Germany?

Casual game has an estimated audience of 1,848,273 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

What is the gender split and age of Casual game fans?

51.9% of Casual game fans are female, 48.1% are male, with an average age of 36.7 years.

Which brands do Casual game fans like most?

Casual game fans show strongest brand affinity for Twitch (6.42×), TikTok (2.55×), and Borussia Dortmund (1.99×) over the country average.

Where do Casual game fans live in Germany?

Casual game fans in Germany are most concentrated in Nordrhein-Westfalen (reach 385,400), Bayern (reach 219,698), and Baden-Württemberg (reach 199,797). These three regions account for the largest share of the active audience.

What other brands do Casual game fans also like?

Beyond Casual game itself, the audience over-indexes on TikTok (2.55×), Borussia Dortmund (1.99×), Crazy Games (5.25×), and Epic Games (5.46×) compared to the Germany average.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Casual game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.