A data profile of the people who buy, follow and care about BoardGameGeek in United States — modelled from more than twelve digital signal sources. BoardGameGeek has an estimated audience of 1,266,598 people in United States.
The average BoardGameGeek fan in United States is 31.2 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Ohio.
Top brand affinities include Toyota Highlander, Games, Reading, with strongest over-indexing on Toyota Highlander (27.86× the country average).
Demographically, the BoardGameGeek audience skews more male with an average age of 31.2, and over-indexes on personality traits such as Healthy Lifestyle, Urban Lifestyle.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical BoardGameGeek fan in United States is more male, around 31.2 years old, with strong Healthy Lifestyle tendencies and a notable affinity for Toyota Highlander.
The key figures that characterise the BoardGameGeek profile in United States.
35.1% are female, 64.9% are male, average age 31.2.
| Metric | Value |
|---|---|
| Female | 35.1% |
| Male | 64.9% |
| Average age | 31.2 |
| Estimated audience size | 1,266,598 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 40% | |
| 20-29 | 25% | |
| 30-39 | 16% | |
| 40-49 | 11% | |
| 50+ | 8% |
of the worldwide BoardGameGeek audience comes from United States.
| Country | Share |
|---|---|
| United States | 39.8% |
| United Kingdom | 7.9% |
| Germany | 7.7% |
Where the BoardGameGeek audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Utah | ~20K | 2.13× | |
| 02 | Wisconsin | ~40K | 1.84× | |
| 03 | Oregon | ~30K | 1.78× | |
| 04 | Minnesota | ~30K | 1.68× | |
| 05 | Washington | ~40K | 1.52× | |
| 06 | Michigan | ~50K | 1.44× | |
| 07 | Nebraska | ~9K | 1.39× | |
| 08 | Idaho | ~8K | 1.33× | |
| 09 | Indiana | ~30K | 1.30× | |
| 10 | Massachusetts | ~30K | 1.28× | |
| 11 | Vermont | ~3K | 1.26× | |
| 12 | Ohio | ~50K | 1.25× | |
| 13 | Iowa | ~10K | 1.24× | |
| 14 | New Hampshire | ~6K | 1.20× | |
| 15 | Colorado | ~20K | 1.19× | |
| 16 | Missouri | ~20K | 1.17× | |
| 17 | Rhode Island | ~5K | 1.16× | |
| 18 | Illinois | ~50K | 1.14× | |
| 19 | Pennsylvania | ~50K | 1.12× | |
| 20 | Kansas | ~10K | 1.12× | |
| 21 | Maine | ~5K | 1.12× | |
| 22 | West Virginia | ~6K | 1.04× | |
| 23 | Kentucky | ~20K | 1.00× | |
| 24 | Maryland | ~20K | 0.99× | |
| 25 | South Dakota | ~3K | 0.99× | |
| 26 | North Dakota | ~3K | 0.99× | |
| 27 | Virginia | ~30K | 0.95× | |
| 28 | Alaska | ~2K | 0.89× | |
| 29 | Connecticut | ~10K | 0.88× | |
| 30 | New Mexico | ~6K | 0.87× | |
| 31 | Montana | ~3K | 0.87× | |
| 32 | Washington, District of Columbia | ~3K | 0.86× | |
| 33 | Louisiana | ~10K | 0.85× | |
| 34 | Delaware | ~3K | 0.83× | |
| 35 | Tennessee | ~20K | 0.82× | |
| 36 | Oklahoma | ~10K | 0.79× | |
| 37 | California | ~100K | 0.72× | |
| 38 | North Carolina | ~30K | 0.69× | |
| 39 | Nevada | ~8K | 0.69× | |
| 40 | New York | ~50K | 0.66× | |
| 41 | New Jersey | ~20K | 0.65× | |
| 42 | Arizona | ~20K | 0.65× | |
| 43 | Texas | ~70K | 0.64× | |
| 44 | Arkansas | ~6K | 0.61× | |
| 45 | Alabama | ~10K | 0.60× | |
| 46 | South Carolina | ~10K | 0.59× | |
| 47 | Georgia | ~20K | 0.57× | |
| 48 | Hawaii | ~3K | 0.56× | |
| 49 | Florida | ~40K | 0.52× | |
| 50 | Mississippi | ~5K | 0.47× |
The strongest cross-interests of the BoardGameGeek audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Toyota Highlander | Cars & Mobility | 27.86× | ||
| 02 | Dice | Games | 9.18× | ||
| 03 | Miniature wargaming | Games | 8.98× | ||
| 04 | Atlas | Music & Radio | 8.64× | ||
| 05 | Gaming | Games | 7.44× | ||
| 06 | Collectible card game | Games | 6.71× | ||
| 07 | Action role-playing game | Games | 6.25× | ||
| 08 | Pokémon (video game series) | Games | 5.59× | ||
| 09 | Otaku | Literature | 5.02× | ||
| 10 | Adventure | Travel & Leisure | 2.54× | ||
| 11 | Games | Games | 2.49× | ||
| 12 | Reading | Literature | 2.34× | ||
| 13 | Entertainment | Movies & TV | 2.09× | ||
| 14 | Music | Business & Career | 2.07× | ||
| 15 | Consumer electronics | Technology & Electronics | 2.05× | ||
| 16 | Outdoor recreation | Sports | 2.01× | ||
| 17 | Sports | Sports | 2.00× | ||
| 18 | Live events | Music & Radio | 1.96× | ||
| 19 | Pets | Pets & Animals | 1.96× | ||
| 20 | Food and drink | Food & Beverages | 1.78× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Healthy Lifestyle | BALANCE | 1.65× | |
| Urban Lifestyle | OPEN | 1.55× | |
| Pet Ownership | JOY | 1.54× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.69× | |
| Tradition | CONSERVATISM | 0.87× | |
| Need for Security | CONSERVATISM | 0.88× |
BoardGameGeek has an estimated audience of 1,266,598 people in United States, concentrated in California and Texas.
35.1% of BoardGameGeek fans are female, 64.9% are male, with an average age of 31.2 years.
BoardGameGeek fans show strongest brand affinity for Toyota Highlander (27.86×), Games (2.49×), and Reading (2.34×) over the country average.
BoardGameGeek fans in United States are most concentrated in California (reach ~100K), Texas (reach ~70K), and Ohio (reach ~50K). These three regions account for the largest share of the active audience.
Beyond BoardGameGeek itself, the audience over-indexes on Games (2.49×), Reading (2.34×), Music (2.07×), and Atlas (8.64×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for BoardGameGeek. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.