A data profile of the people who buy, follow and care about Computer simulation in United States — modelled from more than twelve digital signal sources. Computer simulation has an estimated audience of 1,250,079 people in United States.
The average Computer simulation fan in United States is 35.7 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include KT TAPE, FedEx, Sustainable energy, with strongest over-indexing on KT TAPE (83.64× the country average).
Demographically, the Computer simulation audience skews more male with an average age of 35.7, and over-indexes on personality traits such as Family Orientation, Convenience Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Computer simulation fan in United States is more male, around 35.7 years old, with strong Family Orientation tendencies and a notable affinity for KT TAPE.
The key figures that characterise the Computer simulation profile in United States.
39.3% are female, 60.7% are male, average age 35.7.
| Metric | Value |
|---|---|
| Female | 39.3% |
| Male | 60.7% |
| Average age | 35.7 |
| Estimated audience size | 1,250,079 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 27% | |
| 20-29 | 24% | |
| 30-39 | 19% | |
| 40-49 | 16% | |
| 50+ | 14% |
Where the Computer simulation audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~4K | 1.37× | |
| 02 | North Dakota | ~3K | 1.24× | |
| 03 | Rhode Island | ~5K | 1.23× | |
| 04 | Vermont | ~3K | 1.23× | |
| 05 | South Dakota | ~4K | 1.22× | |
| 06 | Delaware | ~4K | 1.15× | |
| 07 | Montana | ~4K | 1.14× | |
| 08 | Maine | ~5K | 1.10× | |
| 09 | West Virginia | ~6K | 1.08× | |
| 10 | New Hampshire | ~5K | 1.08× | |
| 11 | Hawaii | ~6K | 1.06× | |
| 12 | New Mexico | ~7K | 1.05× | |
| 13 | Idaho | ~7K | 1.05× | |
| 14 | Washington, District of Columbia | ~4K | 1.04× | |
| 15 | Kentucky | ~20K | 1.03× | |
| 16 | Arkansas | ~10K | 1.02× | |
| 17 | Nebraska | ~6K | 1.01× | |
| 18 | Mississippi | ~10K | 1.00× | |
| 19 | Kansas | ~10K | 0.98× | |
| 20 | Missouri | ~20K | 0.95× | |
| 21 | Iowa | ~10K | 0.95× | |
| 22 | Oklahoma | ~10K | 0.93× | |
| 23 | Nevada | ~10K | 0.93× | |
| 24 | Utah | ~10K | 0.93× | |
| 25 | Alabama | ~20K | 0.92× | |
| 26 | Louisiana | ~10K | 0.92× | |
| 27 | Connecticut | ~10K | 0.92× | |
| 28 | Massachusetts | ~20K | 0.91× | |
| 29 | Oregon | ~10K | 0.91× | |
| 30 | Virginia | ~30K | 0.89× | |
| 31 | Wisconsin | ~20K | 0.89× | |
| 32 | South Carolina | ~20K | 0.89× | |
| 33 | Indiana | ~20K | 0.88× | |
| 34 | Maryland | ~20K | 0.88× | |
| 35 | Minnesota | ~20K | 0.88× | |
| 36 | Colorado | ~20K | 0.87× | |
| 37 | Tennessee | ~20K | 0.86× | |
| 38 | Arizona | ~20K | 0.85× | |
| 39 | Washington | ~20K | 0.85× | |
| 40 | Georgia | ~30K | 0.83× | |
| 41 | New Jersey | ~30K | 0.83× | |
| 42 | Ohio | ~30K | 0.82× | |
| 43 | Michigan | ~30K | 0.82× | |
| 44 | Texas | ~90K | 0.81× | |
| 45 | Pennsylvania | ~30K | 0.80× | |
| 46 | Illinois | ~30K | 0.80× | |
| 47 | North Carolina | ~30K | 0.80× | |
| 48 | Florida | ~70K | 0.79× | |
| 49 | New York | ~60K | 0.79× | |
| 50 | California | ~100K | 0.77× |
The strongest cross-interests of the Computer simulation audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | KT TAPE | Health | 83.64× | ||
| 02 | Elderly care | Health | 8.92× | ||
| 03 | JoJo Siwa | Movies & TV | 8.67× | ||
| 04 | Google Images | Internet & Social Media | 5.94× | ||
| 05 | Sustainable energy | Home & Garden | 5.27× | ||
| 06 | Virtual reality | Technology & Electronics | 5.03× | ||
| 07 | Renewable energy | Business & Career | 4.69× | ||
| 08 | FedEx | Business & Career | 4.36× | ||
| 09 | Weather forecasting | Home & Garden | 4.14× | ||
| 10 | Solar energy | Home & Garden | 3.59× | ||
| 11 | First class travel | Travel & Leisure | 3.34× | ||
| 12 | Vehicle insurance | Cars & Mobility | 3.25× | ||
| 13 | Mortgage loans | Business & Career | 3.04× | ||
| 14 | Artificial intelligence | Technology & Electronics | 2.71× | ||
| 15 | McDonald's | Food & Beverages | 2.60× | ||
| 16 | Pizza Hut | Food & Beverages | 2.51× | ||
| 17 | Technology & Electronics | 2.41× | |||
| 18 | Subway | Food & Beverages | 2.38× | ||
| 19 | Internet & Social Media | 2.18× | |||
| 20 | Mobile phones | Technology & Electronics | 1.83× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Family Orientation | CONSERVATISM | 2.50× | |
| Convenience Orientation | PREMIUM | 1.91× | |
| Sustainability | BALANCE | 1.79× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Luxury Orientation | PREMIUM | 0.62× | |
| Healthy Lifestyle | BALANCE | 0.71× | |
| Design Affinity | PREMIUM | 0.72× |
Computer simulation has an estimated audience of 1,250,079 people in United States, concentrated in California and Texas.
39.3% of Computer simulation fans are female, 60.7% are male, with an average age of 35.7 years.
Computer simulation fans show strongest brand affinity for KT TAPE (83.64×), FedEx (4.36×), and Sustainable energy (5.27×) over the country average.
Computer simulation fans in United States are most concentrated in California (reach ~100K), Texas (reach ~90K), and Florida (reach ~70K). These three regions account for the largest share of the active audience.
Beyond Computer simulation itself, the audience over-indexes on FedEx (4.36×), Sustainable energy (5.27×), Renewable energy (4.69×), and Virtual reality (5.03×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Computer simulation. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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