Construction and management simulation Audience in United States

Construction and management simulation has an estimated audience of 2,948,415 people in United States. 36.5% are female, 63.5% are male, average age 34.8. Top regions: Kentucky, California, Virginia. Top brand affinities: Combat sport, HydraFacial, Personalised Gifts, Zihuatanejo, Tipsy Elves.
The average Construction and management simulation fan in United States is 34.8 years old, more male, and lives primarily in Kentucky. The audience is concentrated in Kentucky, California, Virginia. Top brand affinities include Combat sport, HydraFacial, Personalised Gifts, with strongest over-indexing on Combat sport (3.41× the country average). Demographically, the Construction and management simulation audience skews more male with an average age of 34.8, and over-indexes on personality traits such as LGBTQ+ Identity, Need for Security. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 41 regions tracked by Rascasse.
Category: Games · Type: Topic
Demographics of Construction and management simulation fans
| Metric | Value |
|---|---|
| Female | 36.5% |
| Male | 63.5% |
| Average age | 34.8 |
| Estimated audience size | 2,948,415 |
Audience persona
The typical Construction and management simulation fan in United States is more male, around 34.8 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Combat sport.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| Kentucky | 74,562 | 2.02× |
| California | 53,870 | 0.17× |
| Virginia | 46,795 | 0.65× |
| Mississippi | 43,602 | 1.79× |
| Louisiana | 42,644 | 1.12× |
| Arkansas | 38,735 | 1.59× |
| Oklahoma | 37,881 | 1.16× |
| Texas | 37,073 | 0.15× |
| Alabama | 36,086 | 0.88× |
| West Virginia | 35,995 | 2.62× |
| Missouri | 34,892 | 0.73× |
| Tennessee | 34,379 | 0.58× |
| South Carolina | 34,133 | 0.77× |
| Indiana | 33,256 | 0.62× |
| Kansas | 33,247 | 1.43× |
| Idaho | 33,240 | 2.25× |
| Florida | 31,960 | 0.16× |
| Iowa | 31,563 | 1.3× |
| New York | 31,555 | 0.19× |
| Montana | 31,313 | 3.83× |
| Oregon | 31,273 | 0.93× |
| Colorado | 31,024 | 0.67× |
| North Carolina | 30,923 | 0.35× |
| Ohio | 30,798 | 0.34× |
| Georgia | 30,673 | 0.34× |
| Michigan | 30,659 | 0.4× |
| Wisconsin | 30,496 | 0.69× |
| Illinois | 29,710 | 0.3× |
| Arizona | 29,368 | 0.49× |
| Pennsylvania | 29,239 | 0.29× |
| Massachusetts | 29,214 | 0.5× |
| Nebraska | 29,042 | 1.96× |
| Connecticut | 28,998 | 0.98× |
| New Mexico | 28,891 | 1.95× |
| Nevada | 28,797 | 1.01× |
| Maine | 28,622 | 2.71× |
| Utah | 28,260 | 1.07× |
| Maryland | 27,936 | 0.55× |
| New Jersey | 27,869 | 0.37× |
| Minnesota | 27,247 | 0.64× |
| Washington | 26,325 | 0.45× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Combat sport | 3.41× | Sports |
| HydraFacial | 17.3× | Beauty & Wellness |
| Personalised Gifts | 7.65× | Home & Garden |
| Zihuatanejo | 20.3× | Travel & Leisure |
| Tipsy Elves | 7.36× | Shopping |
| Racing | 1.83× | Cars & Mobility |
| JDSU | 1.9× | Business & Career |
| Molly Hatchet | 8.57× | Music & Radio |
| ENA (Emergency Nurses Association) | 7.44× | Health |
| Nebraska Cornhuskers football | 2.17× | Sports |
| Jesse Plemons | 1.97× | Movies & TV |
| UK garage | 3.02× | Music & Radio |
| Monogram | 2.11× | Home & Garden |
| Hog Hunting | 1.82× | Sports |
| Balfour Beatty | 12.73× | Business & Career |
| Gordita | 5.53× | Food & Beverages |
| Noodle (Gorillaz) | 1.67× | Music & Radio |
| Tomb Raider: The Last Revelation | 10.23× | Games |
| Grammarly | 2.12× | Business & Career |
| Home staging | 2.36× | Home & Garden |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 1.6 |
| Need for Security | CONSERVATISM | 1.27 |
| Social Media Usage | JOY | 1.16 |
| Early Adopter Mentality | POWER | 1.07 |
| Extroversion | THRILL | 1.01 |
| Risk Appetite | THRILL | 1 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 19.9% |
| Brazil | 9.6% |
| Japan | 6.6% |
See Construction and management simulation audiences in other countries
- Construction and management simulation — Germany
- Construction and management simulation — United Kingdom
- Construction and management simulation — France
- Construction and management simulation — Italy
- Construction and management simulation — Spain
- Construction and management simulation — Brazil
- Construction and management simulation — Japan
- Construction and management simulation — South Korea
- Construction and management simulation — India
More Games audiences in United States
- Food and drink (182,612,063)
- Music (181,108,961)
- Shopping and fashion (177,150,005)
- Sports and outdoors (173,827,889)
- Sports (173,190,295)
Frequently asked questions
How many fans does Construction and management simulation have in United States?
Construction and management simulation has an estimated audience of 2,948,415 people in United States, concentrated in Kentucky and California.
What is the gender split and age of Construction and management simulation fans?
36.5% of Construction and management simulation fans are female, 63.5% are male, with an average age of 34.8 years.
Which brands do Construction and management simulation fans like most?
Construction and management simulation fans show strongest brand affinity for Combat sport (3.41×), HydraFacial (17.3×), and Personalised Gifts (7.65×) over the country average.
Where do Construction and management simulation fans live in United States?
Construction and management simulation fans in United States are most concentrated in Kentucky (reach 74,562), California (reach 53,870), and Virginia (reach 46,795). These three regions account for the largest share of the active audience.
What other brands do Construction and management simulation fans also like?
Beyond Construction and management simulation itself, the audience over-indexes on HydraFacial (17.3×), Personalised Gifts (7.65×), Zihuatanejo (20.3×), and Tipsy Elves (7.36×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Construction and management simulation. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.