A data profile of the people who buy, follow and care about Hive (game) in United States — modelled from more than twelve digital signal sources. Hive (game) has an estimated audience of 321,394 people in United States.
The average Hive (game) fan in United States is 28.4 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Magic: The Gathering, Zootopia, Monsters, with strongest over-indexing on Magic: The Gathering (13.56× the country average).
Demographically, the Hive (game) audience skews more male with an average age of 28.4, and over-indexes on personality traits such as Individualism, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Hive (game) fan in United States is more male, around 28.4 years old, with strong Individualism tendencies and a notable affinity for Magic: The Gathering.
The key figures that characterise the Hive (game) profile in United States.
26.1% are female, 73.9% are male, average age 28.4.
| Metric | Value |
|---|---|
| Female | 26.1% |
| Male | 73.9% |
| Average age | 28.4 |
| Estimated audience size | 321,394 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 36% | |
| 20-29 | 39% | |
| 30-39 | 20% | |
| 40-49 | 6% | |
| 50+ | 0% |
of the worldwide Hive (game) audience comes from United States.
| Country | Share |
|---|---|
| Japan | 17.2% |
| United States | 14.4% |
| United Kingdom | 12.6% |
Where the Hive (game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Indiana | ~8K | 1.33× | |
| 02 | Hawaii | ~2K | 1.33× | |
| 03 | Oklahoma | ~5K | 1.29× | |
| 04 | California | ~40K | 1.22× | |
| 05 | Pennsylvania | ~10K | 1.18× | |
| 06 | Kansas | ~3K | 1.15× | |
| 07 | Maine | ~1K | 1.15× | |
| 08 | Missouri | ~6K | 1.14× | |
| 09 | Iowa | ~3K | 1.12× | |
| 10 | Arkansas | ~3K | 1.11× | |
| 11 | Texas | ~30K | 1.09× | |
| 12 | Alaska | <1K | 1.08× | |
| 13 | Arizona | ~7K | 1.07× | |
| 14 | Illinois | ~10K | 1.03× | |
| 15 | Michigan | ~9K | 1.03× | |
| 16 | Washington | ~7K | 1.03× | |
| 17 | Alabama | ~5K | 1.03× | |
| 18 | Tennessee | ~7K | 1.02× | |
| 19 | Kentucky | ~4K | 1.02× | |
| 20 | South Dakota | <1K | 1.02× | |
| 21 | Virginia | ~8K | 1.01× | |
| 22 | Minnesota | ~5K | 1.01× | |
| 23 | Oregon | ~4K | 1.01× | |
| 24 | West Virginia | ~2K | 1.00× | |
| 25 | North Carolina | ~10K | 0.99× | |
| 26 | Nebraska | ~2K | 0.99× | |
| 27 | New York | ~20K | 0.98× | |
| 28 | North Dakota | <1K | 0.98× | |
| 29 | Georgia | ~10K | 0.97× | |
| 30 | Ohio | ~10K | 0.97× | |
| 31 | Wisconsin | ~5K | 0.97× | |
| 32 | Nevada | ~3K | 0.97× | |
| 33 | Massachusetts | ~6K | 0.96× | |
| 34 | Louisiana | ~4K | 0.96× | |
| 35 | Utah | ~3K | 0.96× | |
| 36 | Maryland | ~5K | 0.95× | |
| 37 | Connecticut | ~3K | 0.95× | |
| 38 | Florida | ~20K | 0.93× | |
| 39 | New Jersey | ~8K | 0.93× | |
| 40 | Idaho | ~2K | 0.91× | |
| 41 | South Carolina | ~4K | 0.90× | |
| 42 | Vermont | <1K | 0.90× | |
| 43 | Mississippi | ~2K | 0.89× | |
| 44 | New Hampshire | ~1K | 0.88× | |
| 45 | Rhode Island | <1K | 0.87× | |
| 46 | New Mexico | ~1K | 0.85× | |
| 47 | Delaware | <1K | 0.85× | |
| 48 | Washington, District of Columbia | <1K | 0.82× | |
| 49 | Colorado | ~4K | 0.80× | |
| 50 | Montana | <1K | 0.80× |
The strongest cross-interests of the Hive (game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Magic: The Gathering | Games | 13.56× | ||
| 02 | Zootopia | Movies & TV | 13.56× | ||
| 03 | Monsters | Movies & TV | 8.93× | ||
| 04 | Margot Robbie | Movies & TV | 4.96× | ||
| 05 | Collectible card game | Games | 4.25× | ||
| 06 | Virtual reality | Technology & Electronics | 3.87× | ||
| 07 | Card games | Games | 3.58× | ||
| 08 | Pokémon | Games | 3.12× | ||
| 09 | Internet & Social Media | 2.94× | |||
| 10 | Horror movies | Movies & TV | 2.11× | ||
| 11 | Subway | Food & Beverages | 2.03× | ||
| 12 | Burger King | Food & Beverages | 1.99× | ||
| 13 | McDonald's | Food & Beverages | 1.82× | ||
| 14 | EBay | Shopping | 1.81× | ||
| 15 | Donald Trump | Politics & Society | 1.76× | ||
| 16 | X | Internet & Social Media | 1.63× | ||
| 17 | Religion | Business & Career | 1.62× | ||
| 18 | Smartphones | Technology & Electronics | 1.58× | ||
| 19 | Alcoholic beverages | Food & Beverages | 1.55× | ||
| 20 | Cooking | Food & Beverages | 1.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Individualism | JOY | 1.64× | |
| Patriotism | CONSERVATISM | 1.60× | |
| Tradition | CONSERVATISM | 1.33× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.61× | |
| Sustainability | BALANCE | 0.69× | |
| Quality Awareness | PREMIUM | 0.75× |
Hive (game) has an estimated audience of 321,394 people in United States, concentrated in California and Texas.
26.1% of Hive (game) fans are female, 73.9% are male, with an average age of 28.4 years.
Hive (game) fans show strongest brand affinity for Magic: The Gathering (13.56×), Zootopia (13.56×), and Monsters (8.93×) over the country average.
Hive (game) fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Hive (game) itself, the audience over-indexes on Zootopia (13.56×), Monsters (8.93×), Reddit (2.94×), and Card games (3.58×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Hive (game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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