A data profile of the people who buy, follow and care about Miniature figure (gaming) in United States — modelled from more than twelve digital signal sources. Miniature figure (gaming) has an estimated audience of 825,479 people in United States.
The average Miniature figure (gaming) fan in United States is 31.7 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Scale model, Patreon, Collectible card game, with strongest over-indexing on Scale model (54.65× the country average).
Demographically, the Miniature figure (gaming) audience skews more male with an average age of 31.7, and over-indexes on personality traits such as Patriotism, Individualism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Miniature figure (gaming) fan in United States is more male, around 31.7 years old, with strong Patriotism tendencies and a notable affinity for Scale model.
The key figures that characterise the Miniature figure (gaming) profile in United States.
29.6% are female, 70.4% are male, average age 31.7.
| Metric | Value |
|---|---|
| Female | 29.6% |
| Male | 70.4% |
| Average age | 31.7 |
| Estimated audience size | 825,479 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 38% | |
| 20-29 | 24% | |
| 30-39 | 17% | |
| 40-49 | 13% | |
| 50+ | 7% |
of the worldwide Miniature figure (gaming) audience comes from United States.
| Country | Share |
|---|---|
| United States | 27.3% |
| China | 16.0% |
| United Kingdom | 7.1% |
Where the Miniature figure (gaming) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Missouri | ~30K | 2.40× | |
| 02 | Utah | ~9K | 1.20× | |
| 03 | Arizona | ~20K | 1.16× | |
| 04 | Idaho | ~5K | 1.14× | |
| 05 | Texas | ~80K | 1.10× | |
| 06 | Oregon | ~10K | 1.07× | |
| 07 | Oklahoma | ~10K | 1.07× | |
| 08 | Kansas | ~7K | 1.06× | |
| 09 | Colorado | ~10K | 1.05× | |
| 10 | New Mexico | ~4K | 1.05× | |
| 11 | West Virginia | ~4K | 1.05× | |
| 12 | Washington | ~20K | 1.04× | |
| 13 | Nebraska | ~4K | 1.04× | |
| 14 | Indiana | ~20K | 1.03× | |
| 15 | Minnesota | ~10K | 1.03× | |
| 16 | Montana | ~2K | 1.03× | |
| 17 | South Dakota | ~2K | 1.03× | |
| 18 | Iowa | ~7K | 1.02× | |
| 19 | California | ~90K | 1.01× | |
| 20 | Illinois | ~30K | 1.01× | |
| 21 | Kentucky | ~10K | 1.01× | |
| 22 | Nevada | ~8K | 1.01× | |
| 23 | Michigan | ~20K | 1.00× | |
| 24 | North Dakota | ~2K | 1.00× | |
| 25 | Ohio | ~30K | 0.99× | |
| 26 | Maine | ~3K | 0.99× | |
| 27 | Wisconsin | ~10K | 0.98× | |
| 28 | Rhode Island | ~3K | 0.98× | |
| 29 | Alaska | ~2K | 0.98× | |
| 30 | Vermont | ~1K | 0.98× | |
| 31 | Arkansas | ~7K | 0.97× | |
| 32 | Pennsylvania | ~30K | 0.96× | |
| 33 | New Hampshire | ~3K | 0.96× | |
| 34 | Hawaii | ~3K | 0.95× | |
| 35 | Delaware | ~2K | 0.95× | |
| 36 | Virginia | ~20K | 0.94× | |
| 37 | Tennessee | ~20K | 0.94× | |
| 38 | Connecticut | ~8K | 0.91× | |
| 39 | Louisiana | ~10K | 0.90× | |
| 40 | Mississippi | ~6K | 0.90× | |
| 41 | Washington, District of Columbia | ~2K | 0.90× | |
| 42 | North Carolina | ~20K | 0.89× | |
| 43 | Massachusetts | ~10K | 0.89× | |
| 44 | South Carolina | ~10K | 0.89× | |
| 45 | Alabama | ~10K | 0.89× | |
| 46 | Georgia | ~20K | 0.87× | |
| 47 | Florida | ~50K | 0.86× | |
| 48 | New York | ~40K | 0.86× | |
| 49 | New Jersey | ~20K | 0.86× | |
| 50 | Maryland | ~10K | 0.85× |
The strongest cross-interests of the Miniature figure (gaming) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Scale model | Kids & Family | 54.65× | ||
| 02 | Model building | Kids & Family | 32.05× | ||
| 03 | Patreon | Internet & Social Media | 21.18× | ||
| 04 | Collectible card game | Games | 15.83× | ||
| 05 | Pokémon Trading Card Game | Games | 15.65× | ||
| 06 | Magic: The Gathering | Games | 12.82× | ||
| 07 | The Lord of the Rings | Movies & TV | 12.71× | ||
| 08 | Strategy games | Games | 8.94× | ||
| 09 | Graphic novel | Literature | 8.48× | ||
| 10 | Guardians of the Galaxy (film) | Movies & TV | 7.53× | ||
| 11 | Winona Ryder | Movies & TV | 6.88× | ||
| 12 | Rick and Morty | Movies & TV | 6.21× | ||
| 13 | Action role-playing game | Games | 5.79× | ||
| 14 | Board games | Games | 5.40× | ||
| 15 | Micro Center | Shopping | 5.34× | ||
| 16 | Pokémon | Games | 5.15× | ||
| 17 | Anime and manga fandom | Literature | 4.17× | ||
| 18 | Role-playing games | Games | 4.06× | ||
| 19 | Superman | Movies & TV | 3.12× | ||
| 20 | Video games | Games | 2.30× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 5.82× | |
| Individualism | JOY | 2.37× | |
| Early Adopter Mentality | POWER | 2.16× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.59× | |
| Family Orientation | CONSERVATISM | 0.65× | |
| Indulgence | JOY | 0.74× |
Miniature figure (gaming) has an estimated audience of 825,479 people in United States, concentrated in California and Texas.
29.6% of Miniature figure (gaming) fans are female, 70.4% are male, with an average age of 31.7 years.
Miniature figure (gaming) fans show strongest brand affinity for Scale model (54.65×), Patreon (21.18×), and Collectible card game (15.83×) over the country average.
Miniature figure (gaming) fans in United States are most concentrated in California (reach ~90K), Texas (reach ~80K), and Florida (reach ~50K). These three regions account for the largest share of the active audience.
Beyond Miniature figure (gaming) itself, the audience over-indexes on Patreon (21.18×), Collectible card game (15.83×), Model building (32.05×), and Strategy games (8.94×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Miniature figure (gaming). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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