A data profile of the people who buy, follow and care about Ninja in United States — modelled from more than twelve digital signal sources. Ninja has an estimated audience of 13,049,778 people in United States.
The average Ninja fan in United States is 34.0 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Anime and manga fandom, Superman, Steam, with strongest over-indexing on Anime and manga fandom (4.05× the country average).
Demographically, the Ninja audience skews more male with an average age of 34.0, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Ninja fan in United States is more male, around 34.0 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Anime and manga fandom.
The key figures that characterise the Ninja profile in United States.
43.5% are female, 56.5% are male, average age 34.0.
| Metric | Value |
|---|---|
| Female | 43.5% |
| Male | 56.5% |
| Average age | 34.0 |
| Estimated audience size | 13,049,778 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 34% | |
| 20-29 | 22% | |
| 30-39 | 16% | |
| 40-49 | 15% | |
| 50+ | 12% |
Where the Ninja audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alabama | ~300K | 1.46× | |
| 02 | Louisiana | ~200K | 1.33× | |
| 03 | Arkansas | ~100K | 1.27× | |
| 04 | Nebraska | ~80K | 1.26× | |
| 05 | Oklahoma | ~200K | 1.22× | |
| 06 | North Carolina | ~500K | 1.16× | |
| 07 | South Dakota | ~30K | 1.16× | |
| 08 | North Dakota | ~30K | 1.16× | |
| 09 | Kansas | ~100K | 1.15× | |
| 10 | Texas | ~1.5M | 1.12× | |
| 11 | Wisconsin | ~200K | 1.11× | |
| 12 | Florida | ~1M | 1.08× | |
| 13 | Virginia | ~300K | 1.08× | |
| 14 | Georgia | ~400K | 1.06× | |
| 15 | Tennessee | ~300K | 1.06× | |
| 16 | Missouri | ~200K | 1.06× | |
| 17 | Pennsylvania | ~500K | 1.05× | |
| 18 | Ohio | ~400K | 1.05× | |
| 19 | Indiana | ~200K | 1.04× | |
| 20 | Kentucky | ~200K | 1.04× | |
| 21 | Mississippi | ~100K | 1.04× | |
| 22 | Utah | ~100K | 1.03× | |
| 23 | South Carolina | ~200K | 1.02× | |
| 24 | West Virginia | ~60K | 1.02× | |
| 25 | Iowa | ~100K | 1.00× | |
| 26 | California | ~1.5M | 0.99× | |
| 27 | Wyoming | ~20K | 0.99× | |
| 28 | New Jersey | ~300K | 0.98× | |
| 29 | New York | ~700K | 0.97× | |
| 30 | Illinois | ~400K | 0.97× | |
| 31 | Maryland | ~200K | 0.96× | |
| 32 | Nevada | ~100K | 0.96× | |
| 33 | Michigan | ~300K | 0.95× | |
| 34 | Arizona | ~300K | 0.94× | |
| 35 | Idaho | ~60K | 0.94× | |
| 36 | Connecticut | ~100K | 0.92× | |
| 37 | Massachusetts | ~200K | 0.90× | |
| 38 | New Mexico | ~60K | 0.89× | |
| 39 | New Hampshire | ~50K | 0.89× | |
| 40 | Montana | ~30K | 0.89× | |
| 41 | Delaware | ~30K | 0.87× | |
| 42 | Alaska | ~20K | 0.86× | |
| 43 | Minnesota | ~200K | 0.85× | |
| 44 | Maine | ~40K | 0.85× | |
| 45 | Rhode Island | ~40K | 0.85× | |
| 46 | Colorado | ~200K | 0.84× | |
| 47 | Oregon | ~100K | 0.83× | |
| 48 | Washington | ~200K | 0.82× | |
| 49 | Hawaii | ~40K | 0.76× | |
| 50 | Washington, District of Columbia | ~20K | 0.63× |
The strongest cross-interests of the Ninja audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Brittany Snow | Movies & TV | 4.39× | ||
| 02 | Anime and manga fandom | Literature | 4.05× | ||
| 03 | Electronic sports | Sports | 4.00× | ||
| 04 | Steam | Games | 3.69× | ||
| 05 | Emma Stone | Movies & TV | 3.32× | ||
| 06 | Micro Center | Shopping | 3.07× | ||
| 07 | League of Legends | Games | 2.89× | ||
| 08 | Gaming computer | Technology & Electronics | 2.67× | ||
| 09 | Pokémon | Games | 2.62× | ||
| 10 | Xbox | Games | 2.43× | ||
| 11 | Fortnite | Games | 2.40× | ||
| 12 | Anime convention | Literature | 2.25× | ||
| 13 | Real property | Home & Garden | 2.02× | ||
| 14 | Electric guitar | Music & Radio | 1.84× | ||
| 15 | Beetlejuice | Movies & TV | 1.73× | ||
| 16 | Bass guitar | Music & Radio | 1.63× | ||
| 17 | Superman | Movies & TV | 1.56× | ||
| 18 | Mobile game | Games | 1.53× | ||
| 19 | Comics | Literature | 1.52× | ||
| 20 | Musical instrument | Music & Radio | 1.52× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.31× | |
| Patriotism | CONSERVATISM | 1.16× | |
| Indulgence | JOY | 1.12× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.84× | |
| Family Orientation | CONSERVATISM | 0.85× | |
| Luxury Orientation | PREMIUM | 0.87× |
Ninja has an estimated audience of 13,049,778 people in United States, concentrated in California and Texas.
43.5% of Ninja fans are female, 56.5% are male, with an average age of 34.0 years.
Ninja fans show strongest brand affinity for Anime and manga fandom (4.05×), Superman (1.56×), and Steam (3.69×) over the country average.
Ninja fans in United States are most concentrated in California (reach ~1.5M), Texas (reach ~1.5M), and Florida (reach ~1M). These three regions account for the largest share of the active audience.
Beyond Ninja itself, the audience over-indexes on Superman (1.56×), Steam (3.69×), Brittany Snow (4.39×), and Pokémon (2.62×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Ninja. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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