Rascasse Audience Intelligence

Vulnerability (computing) Audience in United States

A data profile of the people who buy, follow and care about Vulnerability (computing) in United States — modelled from more than twelve digital signal sources. Vulnerability (computing) has an estimated audience of 324,653 people in United States.

The average Vulnerability (computing) fan in United States is 39.7 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Sustainable energy, Cyber-attack, Information security, with strongest over-indexing on Sustainable energy (14.35× the country average).

Demographically, the Vulnerability (computing) audience skews more male with an average age of 39.7, and over-indexes on personality traits such as Need for Security, Sustainability.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Vulnerability (computing) fan in United States is more male, around 39.7 years old, with strong Need for Security tendencies and a notable affinity for Sustainable energy.

Category: Technology & Electronics · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Vulnerability (computing) profile in United States.

Audience size
325K
in United States
Gender
32.6%
67.4% male
Age
39.7
average years
Country rank
#46393
Topic in United States
Fig. 01

Search interest · 12-month trend

+3%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Vulnerability (computing) fans

32.6% are female, 67.4% are male, average age 39.7.

Fig. 02

Gender split

32.6%
Female
67.4%
Male
Demographic split for Vulnerability (computing) audience in United States
MetricValue
Female32.6%
Male67.4%
Average age39.7
Estimated audience size324,653
Fig. 03

Age distribution

Ø 39.7
average years
Age distribution of the Vulnerability (computing) audience in United States
Age bracketShare%
16-1921%
20-2918%
30-3918%
40-4921%
50+22%
Fig. 04

Worldwide distribution

25.1%

of the worldwide Vulnerability (computing) audience comes from United States.

Worldwide audience distribution share by country for Vulnerability (computing)
CountryShare
United States25.1%
South Africa6.9%
United Kingdom5.8%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Vulnerability (computing) audience in United States is strongest.

Fig. 05

Top regions by affinity

Vulnerability (computing) fans by region: top regions in United States
#RegionReachAffinity×
01Washington~20K3.21×
02Mississippi~4K1.35×
03Georgia~10K1.30×
04Louisiana~5K1.28×
05Texas~30K1.23×
06Maryland~7K1.23×
07California~40K1.22×
08North Carolina~10K1.17×
09Virginia~9K1.15×
10South Carolina~5K1.08×
11Alabama~5K1.07×
12Illinois~10K1.06×
13Hawaii~1K1.06×
14Arkansas~3K1.05×
15Arizona~7K1.04×
16Nevada~3K1.04×
17Alaska<1K1.03×
18Oklahoma~4K1.02×
19New York~20K1.01×
20Tennessee~6K1.00×
21New Mexico~2K1.00×
22Florida~20K0.99×
23Delaware<1K0.99×
24Michigan~8K0.98×
25New Jersey~8K0.98×
26Indiana~6K0.98×
27Washington, District of Columbia<1K0.98×
28Ohio~9K0.94×
29Pennsylvania~10K0.93×
30Missouri~5K0.93×
31South Dakota<1K0.93×
32Minnesota~4K0.92×
33Kentucky~4K0.92×
34Connecticut~3K0.92×
35Oregon~3K0.91×
36North Dakota<1K0.91×
37Kansas~2K0.90×
38Massachusetts~6K0.88×
39Nebraska~1K0.88×
40Idaho~1K0.86×
41Rhode Island<1K0.86×
42Colorado~4K0.85×
43Utah~2K0.85×
44West Virginia~1K0.83×
45Wisconsin~4K0.82×
46Iowa~2K0.79×
47Maine<1K0.78×
48Montana<1K0.78×
49New Hampshire<1K0.76×
50Vermont<1K0.73×
Fig. 06

Affinity by region

Affinity by region — Vulnerability (computing), United States
0.73×1.00×3.21×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Vulnerability (computing) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Vulnerability (computing) audience
#·InterestCategoryAffinity×
01Cyber-attackTechnology & Electronics88.68×
02Internet safetyInternet & Social Media53.75×
03Internet securityTechnology & Electronics26.25×
04Information privacyTechnology & Electronics22.71×
05Information securityBusiness & Career16.13×
06Sustainable energyHome & Garden14.35×
07Customer satisfactionBusiness & Career10.95×
08Privacy policyTechnology & Electronics9.96×
09Computer securityBusiness & Career9.89×
10Renewable energyBusiness & Career9.41×
11Web serverTechnology & Electronics7.92×
12Home cinemaTechnology & Electronics7.76×
13LinkedInInternet & Social Media7.33×
14Retail bankingBusiness & Career7.13×
15FedExBusiness & Career6.92×
16Home automationTechnology & Electronics6.58×
17InnovationBusiness & Career5.41×
18Computer hardwareTechnology & Electronics5.14×
19LinuxTechnology & Electronics4.53×
20Mortgage loansBusiness & Career3.57×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Vulnerability (computing) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Vulnerability (computing) audience · What stands out
TraitClusterDeviationScore
Need for SecurityCONSERVATISM15.30×
SustainabilityBALANCE3.67×
PatriotismCONSERVATISM3.06×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Vulnerability (computing) audience · Rather not
TraitClusterDeviationScore
CreativityOPEN0.68×
Healthy LifestyleBALANCE0.74×
Pet OwnershipJOY0.74×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Vulnerability (computing) have in United States?

Vulnerability (computing) has an estimated audience of 324,653 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Vulnerability (computing) fans?

32.6% of Vulnerability (computing) fans are female, 67.4% are male, with an average age of 39.7 years.

03

Which brands do Vulnerability (computing) fans like most?

Vulnerability (computing) fans show strongest brand affinity for Sustainable energy (14.35×), Cyber-attack (88.68×), and Information security (16.13×) over the country average.

04

Where do Vulnerability (computing) fans live in United States?

Vulnerability (computing) fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.

05

What other brands do Vulnerability (computing) fans also like?

Beyond Vulnerability (computing) itself, the audience over-indexes on Cyber-attack (88.68×), Information security (16.13×), Renewable energy (9.41×), and FedEx (6.92×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Vulnerability (computing). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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