A data profile of the people who buy, follow and care about Console game in Germany — modelled from more than twelve digital signal sources. Console game has an estimated audience of 476,649 people in Germany.
The average Console game fan in Germany is 35.3 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Hessen.
Top brand affinities include World of Warcraft, The Legend of Zelda, PlayStation Store, with strongest over-indexing on World of Warcraft (8.36× the country average).
Demographically, the Console game audience skews more male with an average age of 35.3, and over-indexes on personality traits such as Early Adopter Mentality, Extroversion.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Console game fan in Germany is more male, around 35.3 years old, with strong Early Adopter Mentality tendencies and a notable affinity for World of Warcraft.
The key figures that characterise the Console game profile in Germany.
42.9% are female, 57.1% are male, average age 35.3.
| Metric | Value |
|---|---|
| Female | 42.9% |
| Male | 57.1% |
| Average age | 35.3 |
| Estimated audience size | 476,649 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 35% | |
| 20-29 | 17% | |
| 30-39 | 15% | |
| 40-49 | 15% | |
| 50+ | 18% |
of the worldwide Console game audience comes from Germany.
| Country | Share |
|---|---|
| Brazil | 18.8% |
| United States | 13.8% |
| India | 9.0% |
Where the Console game audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Hessen | ~60K | 1.77× | |
| 02 | Berlin | ~30K | 1.41× | |
| 03 | Bremen | ~4K | 1.06× | |
| 04 | Hamburg | ~10K | 1.03× | |
| 05 | Nordrhein-Westfalen | ~100K | 1.02× | |
| 06 | Bayern | ~80K | 1.01× | |
| 07 | Saarland | ~6K | 1.01× | |
| 08 | Baden-Württemberg | ~60K | 0.96× | |
| 09 | Rheinland-Pfalz | ~20K | 0.95× | |
| 10 | Brandenburg | ~10K | 0.95× | |
| 11 | Sachsen-Anhalt | ~10K | 0.93× | |
| 12 | Thüringen | ~10K | 0.92× | |
| 13 | Sachsen | ~20K | 0.89× | |
| 14 | Mecklenburg-Vorpommern | ~8K | 0.89× | |
| 15 | Schleswig-Holstein | ~20K | 0.88× | |
| 16 | Niedersachsen | ~40K | 0.82× |
The strongest cross-interests of the Console game audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | PlayStation Portable | Games | 16.55× | ||
| 02 | Mario Kart | Games | 13.71× | ||
| 03 | PlayStation Store | Games | 13.67× | ||
| 04 | The Legend of Zelda | Games | 12.78× | ||
| 05 | Battlefield (series) | Games | 12.14× | ||
| 06 | NBA 2K | Games | 11.61× | ||
| 07 | Spreadsheet | Technology & Electronics | 9.15× | ||
| 08 | World of Warcraft | Games | 8.36× | ||
| 09 | Accounting software | Business & Career | 7.63× | ||
| 10 | Counter-Strike: Global Offensive | Games | 7.44× | ||
| 11 | Minecraft | Games | 7.16× | ||
| 12 | Strategy games | Games | 6.62× | ||
| 13 | League of Legends | Games | 6.15× | ||
| 14 | Fortnite | Games | 5.12× | ||
| 15 | Call of Duty | Games | 5.12× | ||
| 16 | Anime convention | Literature | 4.84× | ||
| 17 | Role-playing games | Games | 4.52× | ||
| 18 | Twitch | Games | 3.48× | ||
| 19 | CHECK24 | Business & Career | 2.77× | ||
| 20 | Netto Marken-Discount | Shopping | 2.28× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 2.05× | |
| Extroversion | THRILL | 2.02× | |
| Individualism | JOY | 1.61× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.51× | |
| Design Affinity | PREMIUM | 0.64× | |
| Quality Awareness | PREMIUM | 0.73× |
Console game has an estimated audience of 476,649 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
42.9% of Console game fans are female, 57.1% are male, with an average age of 35.3 years.
Console game fans show strongest brand affinity for World of Warcraft (8.36×), The Legend of Zelda (12.78×), and PlayStation Store (13.67×) over the country average.
Console game fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~80K), and Hessen (reach ~60K). These three regions account for the largest share of the active audience.
Beyond Console game itself, the audience over-indexes on The Legend of Zelda (12.78×), PlayStation Store (13.67×), League of Legends (6.15×), and Strategy games (6.62×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Console game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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