A data profile of the people who buy, follow and care about 2K Games in United States — modelled from more than twelve digital signal sources. 2K Games has an estimated audience of 590,082 people in United States.
The average 2K Games fan in United States is 30.7 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Euro Truck Simulator, Tilapia, Baseball glove, with strongest over-indexing on Euro Truck Simulator (66.5× the country average).
Demographically, the 2K Games audience skews more male with an average age of 30.7, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical 2K Games fan in United States is more male, around 30.7 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Euro Truck Simulator.
The key figures that characterise the 2K Games profile in United States.
27.7% are female, 72.3% are male, average age 30.7.
| Metric | Value |
|---|---|
| Female | 27.7% |
| Male | 72.3% |
| Average age | 30.7 |
| Estimated audience size | 590,082 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 43% | |
| 20-29 | 23% | |
| 30-39 | 15% | |
| 40-49 | 11% | |
| 50+ | 8% |
Where the 2K Games audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Nevada | ~10K | 1.66× | |
| 02 | California | ~90K | 1.43× | |
| 03 | Washington | ~20K | 1.30× | |
| 04 | Texas | ~60K | 1.15× | |
| 05 | Kentucky | ~8K | 1.11× | |
| 06 | Arkansas | ~5K | 1.11× | |
| 07 | Oregon | ~7K | 1.09× | |
| 08 | North Carolina | ~20K | 1.08× | |
| 09 | Indiana | ~10K | 1.08× | |
| 10 | Oklahoma | ~7K | 1.08× | |
| 11 | Louisiana | ~8K | 1.07× | |
| 12 | Mississippi | ~5K | 1.07× | |
| 13 | Tennessee | ~10K | 1.06× | |
| 14 | Georgia | ~20K | 1.05× | |
| 15 | Alabama | ~9K | 1.05× | |
| 16 | West Virginia | ~3K | 1.05× | |
| 17 | New York | ~30K | 1.03× | |
| 18 | Ohio | ~20K | 1.03× | |
| 19 | Arizona | ~10K | 1.03× | |
| 20 | Maryland | ~10K | 1.03× | |
| 21 | Missouri | ~10K | 1.03× | |
| 22 | South Carolina | ~9K | 1.03× | |
| 23 | Michigan | ~20K | 1.02× | |
| 24 | New Mexico | ~3K | 1.02× | |
| 25 | Illinois | ~20K | 1.01× | |
| 26 | Virginia | ~10K | 1.01× | |
| 27 | Connecticut | ~6K | 1.00× | |
| 28 | Kansas | ~5K | 0.99× | |
| 29 | Alaska | ~1K | 0.98× | |
| 30 | New Jersey | ~10K | 0.96× | |
| 31 | Utah | ~5K | 0.95× | |
| 32 | Iowa | ~5K | 0.95× | |
| 33 | Idaho | ~3K | 0.95× | |
| 34 | Pennsylvania | ~20K | 0.94× | |
| 35 | Massachusetts | ~10K | 0.94× | |
| 36 | Rhode Island | ~2K | 0.94× | |
| 37 | Delaware | ~2K | 0.94× | |
| 38 | North Dakota | ~1K | 0.94× | |
| 39 | Florida | ~40K | 0.93× | |
| 40 | Colorado | ~9K | 0.93× | |
| 41 | Wisconsin | ~8K | 0.93× | |
| 42 | Nebraska | ~3K | 0.93× | |
| 43 | New Hampshire | ~2K | 0.92× | |
| 44 | Maine | ~2K | 0.92× | |
| 45 | Vermont | <1K | 0.92× | |
| 46 | Hawaii | ~2K | 0.90× | |
| 47 | South Dakota | ~1K | 0.90× | |
| 48 | Minnesota | ~8K | 0.89× | |
| 49 | Washington, District of Columbia | ~2K | 0.89× | |
| 50 | Montana | ~1K | 0.87× |
The strongest cross-interests of the 2K Games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Euro Truck Simulator | Games | 66.50× | ||
| 02 | Tilapia | Pets & Animals | 48.49× | ||
| 03 | Baseball glove | Sports | 18.50× | ||
| 04 | Air India | Travel & Leisure | 16.25× | ||
| 05 | Clash Royale | Games | 13.90× | ||
| 06 | Baseball cap | Fashion & Accessoires | 7.97× | ||
| 07 | Atlético Madrid | Sports | 6.91× | ||
| 08 | Final Fantasy | Games | 5.44× | ||
| 09 | Gaming computer | Technology & Electronics | 4.88× | ||
| 10 | Roblox | Games | 4.49× | ||
| 11 | Simulation games | Games | 4.15× | ||
| 12 | Strategy games | Games | 4.00× | ||
| 13 | Micro Center | Shopping | 3.93× | ||
| 14 | MLB.com | Sports | 3.81× | ||
| 15 | Solitaire | Games | 3.67× | ||
| 16 | High school | Business & Career | 2.97× | ||
| 17 | House music | Music & Radio | 2.81× | ||
| 18 | Mobile game | Games | 2.50× | ||
| 19 | Superman | Movies & TV | 1.86× | ||
| 20 | T-Mobile | Technology & Electronics | 1.73× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.88× | |
| Patriotism | CONSERVATISM | 1.41× | |
| Risk Appetite | THRILL | 1.30× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.59× | |
| Design Affinity | PREMIUM | 0.61× | |
| Community Orientation | OPEN | 0.66× |
2K Games's target market in United States covers an estimated 590,082 people, concentrated in California and Texas.
27.7% of the 2K Games audience are female, 72.3% are male, with an average age of 30.7 years.
2K Games fans show strongest brand affinity for Euro Truck Simulator (66.5×), Tilapia (48.49×), and Baseball glove (18.5×) over the country average.
2K Games fans in United States are most concentrated in California (reach ~90K), Texas (reach ~60K), and Florida (reach ~40K). These three regions account for the largest share of the active audience.
Beyond 2K Games itself, the audience over-indexes on Tilapia (48.49×), Baseball glove (18.5×), Baseball cap (7.97×), and Superman (1.86×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for 2K Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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