A data profile of the people who buy, follow and care about Games played in United States — modelled from more than twelve digital signal sources. Games played has an estimated audience of 1,930,745 people in United States.
The average Games played fan in United States is 33.1 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, New York.
Top brand affinities include PiCK UP!, WEBstaurantStore, Asus, with strongest over-indexing on PiCK UP! (41.18× the country average).
Demographically, the Games played audience skews more male with an average age of 33.1, and over-indexes on personality traits such as Patriotism, Convenience Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Games played fan in United States is more male, around 33.1 years old, with strong Patriotism tendencies and a notable affinity for PiCK UP!.
The key figures that characterise the Games played profile in United States.
41.1% are female, 58.9% are male, average age 33.1.
| Metric | Value |
|---|---|
| Female | 41.1% |
| Male | 58.9% |
| Average age | 33.1 |
| Estimated audience size | 1,930,745 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 39% | |
| 20-29 | 20% | |
| 30-39 | 15% | |
| 40-49 | 13% | |
| 50+ | 13% |
Where the Games played audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Idaho | ~50K | 4.68× | |
| 02 | Washington | ~70K | 1.71× | |
| 03 | Michigan | ~70K | 1.30× | |
| 04 | Louisiana | ~30K | 1.22× | |
| 05 | Missouri | ~40K | 1.21× | |
| 06 | Alabama | ~30K | 1.21× | |
| 07 | Mississippi | ~20K | 1.21× | |
| 08 | Kentucky | ~30K | 1.18× | |
| 09 | Georgia | ~70K | 1.14× | |
| 10 | Oklahoma | ~20K | 1.12× | |
| 11 | Indiana | ~40K | 1.10× | |
| 12 | New York | ~100K | 1.08× | |
| 13 | North Carolina | ~60K | 1.06× | |
| 14 | Kansas | ~20K | 1.06× | |
| 15 | Texas | ~200K | 1.05× | |
| 16 | California | ~200K | 1.04× | |
| 17 | New Mexico | ~10K | 1.03× | |
| 18 | South Dakota | ~4K | 0.99× | |
| 19 | North Dakota | ~4K | 0.99× | |
| 20 | Arkansas | ~20K | 0.98× | |
| 21 | Alaska | ~4K | 0.98× | |
| 22 | Iowa | ~20K | 0.97× | |
| 23 | South Carolina | ~30K | 0.96× | |
| 24 | Vermont | ~3K | 0.95× | |
| 25 | Massachusetts | ~40K | 0.94× | |
| 26 | Rhode Island | ~6K | 0.94× | |
| 27 | Pennsylvania | ~60K | 0.93× | |
| 28 | Montana | ~5K | 0.93× | |
| 29 | Illinois | ~60K | 0.92× | |
| 30 | Maryland | ~30K | 0.92× | |
| 31 | West Virginia | ~8K | 0.92× | |
| 32 | Delaware | ~5K | 0.92× | |
| 33 | Ohio | ~50K | 0.91× | |
| 34 | Virginia | ~40K | 0.91× | |
| 35 | Nebraska | ~9K | 0.91× | |
| 36 | New Hampshire | ~7K | 0.91× | |
| 37 | Hawaii | ~7K | 0.90× | |
| 38 | Maine | ~6K | 0.90× | |
| 39 | Nevada | ~20K | 0.89× | |
| 40 | Washington, District of Columbia | ~5K | 0.88× | |
| 41 | Wisconsin | ~20K | 0.86× | |
| 42 | Minnesota | ~20K | 0.86× | |
| 43 | Utah | ~10K | 0.85× | |
| 44 | Arizona | ~30K | 0.84× | |
| 45 | Florida | ~100K | 0.83× | |
| 46 | Oregon | ~20K | 0.82× | |
| 47 | New Jersey | ~40K | 0.81× | |
| 48 | Tennessee | ~30K | 0.81× | |
| 49 | Connecticut | ~20K | 0.81× | |
| 50 | Colorado | ~20K | 0.75× |
The strongest cross-interests of the Games played audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | PiCK UP! | Food & Beverages | 41.18× | ||
| 02 | Lars Ulrich | Music & Radio | 14.81× | ||
| 03 | WEBstaurantStore | Business & Career | 12.48× | ||
| 04 | Smart Communications | Technology & Electronics | 11.89× | ||
| 05 | Asus | Technology & Electronics | 10.03× | ||
| 06 | Hatsune Miku | Literature | 8.52× | ||
| 07 | Crunchyroll | Games | 4.31× | ||
| 08 | Rakuten | Shopping | 4.17× | ||
| 09 | Labor Day | Politics & Society | 3.82× | ||
| 10 | Micro Center | Shopping | 3.36× | ||
| 11 | Masters Tournament | Sports | 2.54× | ||
| 12 | GameStop | Games | 2.48× | ||
| 13 | Indeed.com | Business & Career | 1.99× | ||
| 14 | NBA playoffs | Sports | 1.87× | ||
| 15 | ESPN | Movies & TV | 1.83× | ||
| 16 | Planet Fitness | Sports | 1.73× | ||
| 17 | Gambling | Games | 1.65× | ||
| 18 | Wendy's | Food & Beverages | 1.56× | ||
| 19 | Instant messaging | Internet & Social Media | 1.53× | ||
| 20 | MLB | Sports | 1.50× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.34× | |
| Convenience Orientation | PREMIUM | 1.18× | |
| Career Orientation | POWER | 1.15× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.62× | |
| Pet Ownership | JOY | 0.71× | |
| DIY Mentality | THRILL | 0.74× |
Games played has an estimated audience of 1,930,745 people in United States, concentrated in California and Texas.
41.1% of Games played fans are female, 58.9% are male, with an average age of 33.1 years.
Games played fans show strongest brand affinity for PiCK UP! (41.18×), WEBstaurantStore (12.48×), and Asus (10.03×) over the country average.
Games played fans in United States are most concentrated in California (reach ~200K), Texas (reach ~200K), and New York (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Games played itself, the audience over-indexes on WEBstaurantStore (12.48×), Asus (10.03×), Smart Communications (11.89×), and Labor Day (3.82×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Games played. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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