A data profile of the people who buy, follow and care about God of War III in United States — modelled from more than twelve digital signal sources. God of War III has an estimated audience of 680,596 people in United States.
The average God of War III fan in United States is 25.3 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Mixed drink, Historical fiction, Assassin's Creed, with strongest over-indexing on Mixed drink (20× the country average).
Demographically, the God of War III audience skews more male with an average age of 25.3, and over-indexes on personality traits such as Convenience Orientation, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical God of War III fan in United States is more male, around 25.3 years old, with strong Convenience Orientation tendencies and a notable affinity for Mixed drink.
The key figures that characterise the God of War III profile in United States.
24.7% are female, 75.3% are male, average age 25.3.
| Metric | Value |
|---|---|
| Female | 24.7% |
| Male | 75.3% |
| Average age | 25.3 |
| Estimated audience size | 680,596 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 62% | |
| 20-29 | 21% | |
| 30-39 | 10% | |
| 40-49 | 5% | |
| 50+ | 2% |
of the worldwide God of War III audience comes from United States.
| Country | Share |
|---|---|
| United States | 31.0% |
| Indonesia | 10.1% |
| Germany | 5.1% |
Where the God of War III audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | California | ~90K | 1.22× | |
| 02 | Texas | ~70K | 1.22× | |
| 03 | Kentucky | ~10K | 1.20× | |
| 04 | Oklahoma | ~9K | 1.20× | |
| 05 | Nevada | ~8K | 1.18× | |
| 06 | Arkansas | ~7K | 1.16× | |
| 07 | Georgia | ~20K | 1.13× | |
| 08 | Washington | ~20K | 1.13× | |
| 09 | New Mexico | ~4K | 1.13× | |
| 10 | Virginia | ~20K | 1.12× | |
| 11 | Oregon | ~9K | 1.11× | |
| 12 | Illinois | ~20K | 1.10× | |
| 13 | Utah | ~7K | 1.10× | |
| 14 | Indiana | ~10K | 1.09× | |
| 15 | Florida | ~50K | 1.08× | |
| 16 | Tennessee | ~10K | 1.08× | |
| 17 | Kansas | ~6K | 1.08× | |
| 18 | New York | ~40K | 1.07× | |
| 19 | Michigan | ~20K | 1.07× | |
| 20 | New Jersey | ~20K | 1.07× | |
| 21 | Missouri | ~10K | 1.07× | |
| 22 | Louisiana | ~9K | 1.07× | |
| 23 | North Carolina | ~20K | 1.06× | |
| 24 | Maryland | ~10K | 1.06× | |
| 25 | West Virginia | ~3K | 1.06× | |
| 26 | Colorado | ~10K | 1.04× | |
| 27 | Mississippi | ~6K | 1.03× | |
| 28 | Arizona | ~10K | 1.02× | |
| 29 | Idaho | ~3K | 1.02× | |
| 30 | Pennsylvania | ~20K | 1.01× | |
| 31 | Ohio | ~20K | 1.01× | |
| 32 | Rhode Island | ~2K | 1.00× | |
| 33 | South Carolina | ~10K | 0.97× | |
| 34 | Nebraska | ~3K | 0.97× | |
| 35 | Alaska | ~1K | 0.97× | |
| 36 | Connecticut | ~7K | 0.96× | |
| 37 | Wisconsin | ~10K | 0.95× | |
| 38 | North Dakota | ~1K | 0.95× | |
| 39 | Alabama | ~9K | 0.94× | |
| 40 | Iowa | ~5K | 0.94× | |
| 41 | Minnesota | ~9K | 0.93× | |
| 42 | Montana | ~2K | 0.93× | |
| 43 | Vermont | ~1K | 0.93× | |
| 44 | Massachusetts | ~10K | 0.92× | |
| 45 | Delaware | ~2K | 0.92× | |
| 46 | South Dakota | ~1K | 0.91× | |
| 47 | New Hampshire | ~2K | 0.88× | |
| 48 | Maine | ~2K | 0.87× | |
| 49 | Hawaii | ~2K | 0.85× | |
| 50 | Washington, District of Columbia | ~2K | 0.83× |
The strongest cross-interests of the God of War III audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Lego Ninjago | Kids & Family | 25.66× | ||
| 02 | Battlefield 4 | Games | 25.26× | ||
| 03 | Mixed drink | Food & Beverages | 20.00× | ||
| 04 | Legoland | Travel & Leisure | 20.00× | ||
| 05 | malwarebytes | Technology & Electronics | 20.00× | ||
| 06 | Historical fiction | Literature | 19.48× | ||
| 07 | Grand Theft Auto V | Games | 18.14× | ||
| 08 | Assassin's Creed | Games | 15.82× | ||
| 09 | The Legend of Zelda | Games | 15.06× | ||
| 10 | Alvin and the Chipmunks | Music & Radio | 10.96× | ||
| 11 | Graphic novel | Literature | 8.13× | ||
| 12 | Micro Center | Shopping | 7.84× | ||
| 13 | Action role-playing game | Games | 6.59× | ||
| 14 | Massively multiplayer online games | Games | 5.95× | ||
| 15 | Broadway theatre | Travel & Leisure | 4.90× | ||
| 16 | Mobile game | Games | 4.67× | ||
| 17 | GameStop | Games | 4.31× | ||
| 18 | Pizza Hut | Food & Beverages | 4.21× | ||
| 19 | Subway | Food & Beverages | 3.64× | ||
| 20 | Domino's Pizza | Food & Beverages | 3.41× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 1.94× | |
| Patriotism | CONSERVATISM | 1.87× | |
| Early Adopter Mentality | POWER | 1.69× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.48× | |
| Creativity | OPEN | 0.52× | |
| Design Affinity | PREMIUM | 0.60× |
God of War III has an estimated audience of 680,596 people in United States, concentrated in California and Texas.
24.7% of God of War III fans are female, 75.3% are male, with an average age of 25.3 years.
God of War III fans show strongest brand affinity for Mixed drink (20×), Historical fiction (19.48×), and Assassin's Creed (15.82×) over the country average.
God of War III fans in United States are most concentrated in California (reach ~90K), Texas (reach ~70K), and Florida (reach ~50K). These three regions account for the largest share of the active audience.
Beyond God of War III itself, the audience over-indexes on Historical fiction (19.48×), Assassin's Creed (15.82×), The Legend of Zelda (15.06×), and Grand Theft Auto V (18.14×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for God of War III. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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