A data profile of the people who buy, follow and care about Games in Indonesia — modelled from more than twelve digital signal sources. Games has an estimated audience of 18,949,111 people in Indonesia.
The average Games fan in Indonesia is 34.8 years old, more male, and lives primarily in West Java.
The audience is concentrated in West Java, East Java, Central Java.
The key figures that characterise the Games profile in Indonesia.
40.6% are female, 59.4% are male, average age 34.8.
| Metric | Value |
|---|---|
| Female | 40.6% |
| Male | 59.4% |
| Average age | 34.8 |
| Estimated audience size | 18,949,111 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 22% | |
| 20-29 | 31% | |
| 30-39 | 22% | |
| 40-49 | 14% | |
| 50+ | 10% |
of the worldwide Games audience comes from Indonesia.
| Country | Share |
|---|---|
| United States | 18.3% |
| Japan | 5.9% |
| India | 5.2% |
Where the Games audience in Indonesia is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | East Kalimantan | ~500K | 1.51× | |
| 02 | Riau Islands | ~300K | 1.47× | |
| 03 | East Java | ~3M | 1.36× | |
| 04 | Riau | ~600K | 1.33× | |
| 05 | Central Java | ~2.5M | 1.32× | |
| 06 | Lampung | ~500K | 1.27× | |
| 07 | North Sumatra | ~1M | 1.24× | |
| 08 | West Kalimantan | ~300K | 1.24× | |
| 09 | West Sumatra | ~400K | 1.23× | |
| 10 | Bangka-Belitung Islands | ~100K | 1.20× | |
| 11 | West Sulawesi | ~90K | 1.20× | |
| 12 | South Kalimantan | ~300K | 1.19× | |
| 13 | Aceh | ~300K | 1.18× | |
| 14 | Special Region of Yogyakarta | ~400K | 1.13× | |
| 15 | Central Kalimantan | ~200K | 1.10× | |
| 16 | North Kalimantan | ~60K | 1.06× | |
| 17 | Jambi | ~200K | 1.05× | |
| 18 | South Sulawesi | ~600K | 1.01× | |
| 19 | Bengkulu | ~200K | 1.01× | |
| 20 | South Sumatra | ~500K | 1.00× | |
| 21 | West Java | ~3M | 0.96× | |
| 22 | Southeast Sulawesi | ~100K | 0.87× | |
| 23 | Bali | ~300K | 0.86× | |
| 24 | Banten | ~600K | 0.82× | |
| 25 | Central Sulawesi | ~100K | 0.82× | |
| 26 | Jakarta | ~1M | 0.73× | |
| 27 | Gorontalo (disambiguation)(2) | ~60K | 0.73× | |
| 28 | East Nusa Tenggara | ~100K | 0.71× | |
| 29 | West Nusa Tenggara | ~200K | 0.65× | |
| 30 | Maluku | ~60K | 0.64× | |
| 31 | Papua (province) | ~70K | 0.62× | |
| 32 | North Sulawesi | ~100K | 0.60× | |
| 33 | West Papua | ~30K | 0.57× | |
| 34 | North Maluku | ~30K | 0.40× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Indonesia who actively search for Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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