A data profile of the people who buy, follow and care about Japanese popular culture in United States — modelled from more than twelve digital signal sources. Japanese popular culture has an estimated audience of 12,843,336 people in United States.
The average Japanese popular culture fan in United States is 28.5 years old, balanced, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Anime and manga fandom, Pokémon, Comics, with strongest over-indexing on Anime and manga fandom (11.65× the country average).
Demographically, the Japanese popular culture audience skews balanced with an average age of 28.5, and over-indexes on personality traits such as Mindfulness, Extroversion.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Japanese popular culture fan in United States is balanced, around 28.5 years old, with strong Mindfulness tendencies and a notable affinity for Anime and manga fandom.
The key figures that characterise the Japanese popular culture profile in United States.
50.7% are female, 49.3% are male, average age 28.5.
| Metric | Value |
|---|---|
| Female | 50.7% |
| Male | 49.3% |
| Average age | 28.5 |
| Estimated audience size | 12,843,336 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 50% | |
| 20-29 | 24% | |
| 30-39 | 12% | |
| 40-49 | 8% | |
| 50+ | 6% |
of the worldwide Japanese popular culture audience comes from United States.
| Country | Share |
|---|---|
| China | 24.7% |
| Japan | 20.6% |
| United States | 11.1% |
Where the Japanese popular culture audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Hawaii | ~80K | 1.43× | |
| 02 | Vermont | ~30K | 1.38× | |
| 03 | West Virginia | ~80K | 1.37× | |
| 04 | Alaska | ~40K | 1.28× | |
| 05 | North Dakota | ~30K | 1.25× | |
| 06 | New Hampshire | ~60K | 1.17× | |
| 07 | South Dakota | ~30K | 1.17× | |
| 08 | Rhode Island | ~50K | 1.11× | |
| 09 | Montana | ~40K | 1.11× | |
| 10 | Delaware | ~40K | 1.10× | |
| 11 | Maine | ~50K | 1.06× | |
| 12 | Nebraska | ~70K | 1.04× | |
| 13 | Washington, District of Columbia | ~40K | 1.04× | |
| 14 | New Mexico | ~70K | 1.03× | |
| 15 | Idaho | ~70K | 1.03× | |
| 16 | Mississippi | ~100K | 1.01× | |
| 17 | Arkansas | ~100K | 0.97× | |
| 18 | Kansas | ~100K | 0.96× | |
| 19 | Utah | ~100K | 0.95× | |
| 20 | Iowa | ~100K | 0.94× | |
| 21 | Oklahoma | ~100K | 0.93× | |
| 22 | Nevada | ~100K | 0.93× | |
| 23 | Washington | ~200K | 0.92× | |
| 24 | Louisiana | ~200K | 0.92× | |
| 25 | Kentucky | ~100K | 0.92× | |
| 26 | Connecticut | ~100K | 0.92× | |
| 27 | Alabama | ~200K | 0.91× | |
| 28 | Oregon | ~100K | 0.91× | |
| 29 | Minnesota | ~200K | 0.90× | |
| 30 | Wisconsin | ~200K | 0.89× | |
| 31 | South Carolina | ~200K | 0.89× | |
| 32 | Indiana | ~200K | 0.88× | |
| 33 | Missouri | ~200K | 0.88× | |
| 34 | Arizona | ~200K | 0.87× | |
| 35 | Tennessee | ~200K | 0.86× | |
| 36 | Maryland | ~200K | 0.86× | |
| 37 | Colorado | ~200K | 0.86× | |
| 38 | Massachusetts | ~200K | 0.85× | |
| 39 | California | ~1M | 0.83× | |
| 40 | Georgia | ~300K | 0.83× | |
| 41 | Virginia | ~300K | 0.83× | |
| 42 | North Carolina | ~300K | 0.82× | |
| 43 | Michigan | ~300K | 0.82× | |
| 44 | New Jersey | ~300K | 0.81× | |
| 45 | Ohio | ~300K | 0.80× | |
| 46 | Pennsylvania | ~300K | 0.79× | |
| 47 | Illinois | ~300K | 0.79× | |
| 48 | New York | ~500K | 0.75× | |
| 49 | Texas | ~800K | 0.72× | |
| 50 | Florida | ~600K | 0.69× |
The strongest cross-interests of the Japanese popular culture audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | International education | Business & Career | 13.16× | ||
| 02 | Anime and manga fandom | Literature | 11.65× | ||
| 03 | Pokémon | Games | 10.56× | ||
| 04 | Portrait painting | Arts & Culture | 7.66× | ||
| 05 | Goth subculture | Fashion & Accessoires | 7.61× | ||
| 06 | Tokyo | Travel & Leisure | 6.42× | ||
| 07 | Graphic novel | Literature | 6.35× | ||
| 08 | Digital art | Arts & Culture | 6.15× | ||
| 09 | Collectible card game | Games | 5.54× | ||
| 10 | Manga | Literature | 5.28× | ||
| 11 | DC Comics | Literature | 4.85× | ||
| 12 | Abstract art | Arts & Culture | 4.76× | ||
| 13 | Watercolor painting | Arts & Culture | 4.57× | ||
| 14 | Comics | Literature | 4.18× | ||
| 15 | Modern art | Arts & Culture | 3.34× | ||
| 16 | Mobile game | Games | 3.11× | ||
| 17 | Google Drive | Technology & Electronics | 3.07× | ||
| 18 | Fiction books | Literature | 2.80× | ||
| 19 | Science fiction movies | Movies & TV | 2.28× | ||
| 20 | Superman | Movies & TV | 2.27× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Mindfulness | BALANCE | 1.70× | |
| Extroversion | THRILL | 1.58× | |
| Early Adopter Mentality | POWER | 1.53× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.59× | |
| Family Orientation | CONSERVATISM | 0.71× | |
| Career Orientation | POWER | 0.73× |
Japanese popular culture has an estimated audience of 12,843,336 people in United States, concentrated in California and Texas.
50.7% of Japanese popular culture fans are female, 49.3% are male, with an average age of 28.5 years.
Japanese popular culture fans show strongest brand affinity for Anime and manga fandom (11.65×), Pokémon (10.56×), and Comics (4.18×) over the country average.
Japanese popular culture fans in United States are most concentrated in California (reach ~1M), Texas (reach ~800K), and Florida (reach ~600K). These three regions account for the largest share of the active audience.
Beyond Japanese popular culture itself, the audience over-indexes on Pokémon (10.56×), Comics (4.18×), Manga (5.28×), and Digital art (6.15×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Japanese popular culture. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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