A data profile of the people who buy, follow and care about Application software in United States — modelled from more than twelve digital signal sources. Application software has an estimated audience of 15,834,914 people in United States.
The average Application software fan in United States is 41.4 years old, balanced, and lives primarily in Texas.
The audience is concentrated in Texas, California, Florida.
Top brand affinities include Mobile phones, Google, Planet Fitness, with strongest over-indexing on Mobile phones (1.8× the country average).
Demographically, the Application software audience skews balanced with an average age of 41.4, and over-indexes on personality traits such as Need for Security, Career Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Application software fan in United States is balanced, around 41.4 years old, with strong Need for Security tendencies and a notable affinity for Mobile phones.
The key figures that characterise the Application software profile in United States.
52.3% are female, 47.7% are male, average age 41.4.
| Metric | Value |
|---|---|
| Female | 52.3% |
| Male | 47.7% |
| Average age | 41.4 |
| Estimated audience size | 15,834,914 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 15% | |
| 20-29 | 18% | |
| 30-39 | 19% | |
| 40-49 | 22% | |
| 50+ | 25% |
Where the Application software audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Utah | ~400K | 3.01× | |
| 02 | Arkansas | ~300K | 2.27× | |
| 03 | South Carolina | ~400K | 1.60× | |
| 04 | Nevada | ~200K | 1.45× | |
| 05 | Texas | ~1.5M | 1.29× | |
| 06 | West Virginia | ~90K | 1.28× | |
| 07 | Georgia | ~600K | 1.25× | |
| 08 | Indiana | ~300K | 1.12× | |
| 09 | Louisiana | ~200K | 1.12× | |
| 10 | Oklahoma | ~200K | 1.09× | |
| 11 | North Dakota | ~30K | 1.07× | |
| 12 | Alaska | ~40K | 1.04× | |
| 13 | Maryland | ~300K | 1.02× | |
| 14 | Mississippi | ~100K | 1.02× | |
| 15 | Idaho | ~80K | 1.02× | |
| 16 | South Dakota | ~40K | 1.01× | |
| 17 | Vermont | ~30K | 1.00× | |
| 18 | Rhode Island | ~50K | 0.99× | |
| 19 | Montana | ~40K | 0.99× | |
| 20 | Nebraska | ~80K | 0.98× | |
| 21 | Delaware | ~40K | 0.98× | |
| 22 | Hawaii | ~70K | 0.97× | |
| 23 | New Hampshire | ~60K | 0.97× | |
| 24 | Maine | ~50K | 0.97× | |
| 25 | North Carolina | ~500K | 0.96× | |
| 26 | Virginia | ~400K | 0.96× | |
| 27 | Kentucky | ~200K | 0.96× | |
| 28 | Washington, District of Columbia | ~50K | 0.96× | |
| 29 | Alabama | ~200K | 0.95× | |
| 30 | New Mexico | ~80K | 0.95× | |
| 31 | Iowa | ~100K | 0.93× | |
| 32 | Kansas | ~100K | 0.93× | |
| 33 | Oregon | ~200K | 0.92× | |
| 34 | Arizona | ~300K | 0.90× | |
| 35 | Tennessee | ~300K | 0.90× | |
| 36 | Connecticut | ~100K | 0.90× | |
| 37 | Wisconsin | ~200K | 0.88× | |
| 38 | Missouri | ~200K | 0.87× | |
| 39 | Minnesota | ~200K | 0.87× | |
| 40 | Colorado | ~200K | 0.85× | |
| 41 | Florida | ~900K | 0.83× | |
| 42 | Washington | ~300K | 0.82× | |
| 43 | Massachusetts | ~300K | 0.82× | |
| 44 | Pennsylvania | ~400K | 0.81× | |
| 45 | Ohio | ~400K | 0.81× | |
| 46 | Michigan | ~300K | 0.81× | |
| 47 | New Jersey | ~300K | 0.80× | |
| 48 | New York | ~700K | 0.79× | |
| 49 | Illinois | ~400K | 0.77× | |
| 50 | California | ~1M | 0.66× |
The strongest cross-interests of the Application software audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Universal Studios | Movies & TV | 2.23× | ||
| 02 | Diaper bag | Kids & Family | 2.04× | ||
| 03 | Mobile phones | Technology & Electronics | 1.80× | ||
| 04 | Rhetoric | Politics & Society | 1.80× | ||
| 05 | Compact car | Cars & Mobility | 1.76× | ||
| 06 | Internet & Social Media | 1.74× | |||
| 07 | Crossword | Games | 1.74× | ||
| 08 | Artificial intelligence | Technology & Electronics | 1.72× | ||
| 09 | Western Union | Business & Career | 1.70× | ||
| 10 | Venture capital | Business & Career | 1.67× | ||
| 11 | Risk management | Business & Career | 1.65× | ||
| 12 | Freeware | Technology & Electronics | 1.63× | ||
| 13 | Real property | Home & Garden | 1.58× | ||
| 14 | Planet Fitness | Sports | 1.55× | ||
| 15 | Dentistry | Business & Career | 1.55× | ||
| 16 | Desktop computers | Technology & Electronics | 1.55× | ||
| 17 | Ancient Egypt | Politics & Society | 1.53× | ||
| 18 | Food processing | Food & Beverages | 1.53× | ||
| 19 | Hormone | Health | 1.52× | ||
| 20 | Lumber | Home & Garden | 1.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Need for Security | CONSERVATISM | 1.24× | |
| Career Orientation | POWER | 1.17× | |
| Price Sensitivity | PREMIUM | 1.17× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.84× | |
| Pet Ownership | JOY | 0.85× | |
| Luxury Orientation | PREMIUM | 0.89× |
Application software has an estimated audience of 15,834,914 people in United States, concentrated in Texas and California.
52.3% of Application software fans are female, 47.7% are male, with an average age of 41.4 years.
Application software fans show strongest brand affinity for Mobile phones (1.8×), Google (1.74×), and Planet Fitness (1.55×) over the country average.
Application software fans in United States are most concentrated in Texas (reach ~1.5M), California (reach ~1M), and Florida (reach ~900K). These three regions account for the largest share of the active audience.
Beyond Application software itself, the audience over-indexes on Google (1.74×), Planet Fitness (1.55×), Artificial intelligence (1.72×), and Diaper bag (2.04×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Application software. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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