Rascasse Audience Intelligence

Laughter Audience in Indonesia

A data profile of the people who buy, follow and care about Laughter in Indonesia — modelled from more than twelve digital signal sources. Laughter has an estimated audience of 3,245,536 people in Indonesia.

#453among Topic in Indonesia
#45in Movies & TV

Laughter has an estimated audience of 3,245,536 people in Indonesia. 38.8% are female, 61.2% are male, average age 33.0. Top brand affinities: Radio, Slot machine, Traveloka, Buddhism, Online poker.

Top brand affinities include Radio, Slot machine, Traveloka, with strongest over-indexing on Radio (3.22× the country average).

Demographically, the Laughter audience skews more male with an average age of 33.0, and over-indexes on personality traits such as Spirituality, Pet Ownership.

The typical Laughter fan in Indonesia is more male, around 33.0 years old, with strong Spirituality tendencies and a notable affinity for Radio.

Category: Movies & TV · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Laughter profile in Indonesia.

Audience size
3.2M
in Indonesia
Gender
38.8%
61.2% male
Age
33.0
average years
Country rank
#614
Topic in Indonesia
Fig. 01

Search interest · 12-month trend

+90%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Laughter fans

38.8% are female, 61.2% are male, average age 33.0.

Fig. 02

Gender split

38.8%
Female
61.2%
Male
Demographic split for Laughter audience in Indonesia
MetricValue
Female38.8%
Male61.2%
Average age33.0
Estimated audience size3,245,536
Fig. 03

Age distribution

Ø 33.0
average years
Age distribution of the Laughter audience in Indonesia
Age bracketShare%
16-1927%
20-2933%
30-3920%
40-4912%
50+8%
Fig. 04

Worldwide distribution

1.2%

of the worldwide Laughter audience comes from Indonesia.

Worldwide audience distribution share by country for Laughter
CountryShare
United States24.0%
Brazil5.3%
Italy5.0%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Laughter audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Laughter audience
#·InterestCategoryAffinity×
01Breakfast televisionMovies & TV3.29×
02RadioTechnology & Electronics3.22×
03romantic comediesMovies & TV2.98×
04BuddhismHealth2.59×
05HinduismPolitics & Society2.30×
06Slot machineGames2.16×
07Fashion showFashion & Accessoires2.07×
08Sneaker collectingFashion & Accessoires2.05×
09FC Bayern MunichSports1.97×
10Coffee roastingFood & Beverages1.94×
11Baby foodKids & Family1.86×
12Online pokerGames1.84×
13Astro (Malaysian satellite television)Movies & TV1.81×
14TravelokaTravel & Leisure1.75×
15Massively multiplayer online gamesGames1.70×
16Charity and causesBusiness & Career1.67×
17MeatFood & Beverages1.66×
18Online gamblingGames1.62×
19Internet memeInternet & Social Media1.62×
20PizzaFood & Beverages1.59×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Laughter audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Laughter audience · What stands out
TraitClusterDeviationScore
SpiritualityBALANCE1.99×
Pet OwnershipJOY1.50×
ExtroversionTHRILL1.35×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Laughter audience · Rather not
TraitClusterDeviationScore
Price SensitivityPREMIUM0.63×
Quality AwarenessPREMIUM0.66×
IndulgenceJOY0.68×
1.00× baseline
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Indonesia who actively search for Laughter. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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