Rascasse Audience Intelligence

Plays Audience in Indonesia

A data profile of the people who buy, follow and care about Plays in Indonesia — modelled from more than twelve digital signal sources. Plays has an estimated audience of 3,894,222 people in Indonesia.

#343among Topic in Indonesia
#13in Literature

Plays has an estimated audience of 3,894,222 people in Indonesia. 45.2% are female, 54.8% are male, average age 35.1. Top brand affinities: Non-fiction books, Bars, Online poker, Online games, Hair products.

Top brand affinities include Non-fiction books, Bars, Online poker, with strongest over-indexing on Non-fiction books (3.4× the country average).

Demographically, the Plays audience skews balanced with an average age of 35.1, and over-indexes on personality traits such as Community Orientation, Sustainability.

The typical Plays fan in Indonesia is balanced, around 35.1 years old, with strong Community Orientation tendencies and a notable affinity for Non-fiction books.

Category: Literature · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Plays profile in Indonesia.

Audience size
3.9M
in Indonesia
Gender
45.2%
54.8% male
Age
35.1
average years
Country rank
#464
Topic in Indonesia
Fig. 01

Search interest · 12-month trend

+15%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Plays fans

45.2% are female, 54.8% are male, average age 35.1.

Fig. 02

Gender split

45.2%
Female
54.8%
Male
Demographic split for Plays audience in Indonesia
MetricValue
Female45.2%
Male54.8%
Average age35.1
Estimated audience size3,894,222
Fig. 03

Age distribution

Ø 35.1
average years
Age distribution of the Plays audience in Indonesia
Age bracketShare%
16-1921%
20-2932%
30-3922%
40-4916%
50+9%
Fig. 04

Worldwide distribution

2.1%

of the worldwide Plays audience comes from Indonesia.

Worldwide audience distribution share by country for Plays
CountryShare
United States17.2%
Japan8.1%
India4.3%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Plays audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Plays audience
#·InterestCategoryAffinity×
01Non-fiction booksLiterature3.40×
02BarsTravel & Leisure2.99×
03Massively multiplayer online gamesGames2.49×
04Online pokerGames2.48×
05SunglassesFashion & Accessoires2.05×
06CruisesTravel & Leisure2.05×
07Casino gamesGames2.01×
08Astro (Malaysian satellite television)Movies & TV1.87×
09AllkpopMusic & Radio1.85×
10TravelokaTravel & Leisure1.84×
11FamilyMartShopping1.80×
12Board gamesGames1.80×
13Online gamesGames1.77×
14TV game showsMovies & TV1.77×
15PizzaFood & Beverages1.74×
16SpasBeauty & Wellness1.72×
17Charity and causesBusiness & Career1.72×
18Hair productsBeauty & Wellness1.64×
19NewspapersLiterature1.55×
20KebayaFashion & Accessoires1.53×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Plays audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Plays audience · What stands out
TraitClusterDeviationScore
Community OrientationOPEN1.37×
SustainabilityBALANCE1.23×
TraditionCONSERVATISM1.18×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Plays audience · Rather not
TraitClusterDeviationScore
MindfulnessBALANCE0.68×
ExtroversionTHRILL0.79×
Price SensitivityPREMIUM0.80×
1.00× baseline
Appendix

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Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Indonesia who actively search for Plays. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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