A data profile of the people who buy, follow and care about Video in Poland — modelled from more than twelve digital signal sources. Video has an estimated audience of 6,286,275 people in Poland.
Video has an estimated audience of 6,286,275 people in Poland. 48.1% are female, 51.9% are male, average age 41.0. Top brand affinities: Google, Celebrity, Chicano rap, First-person shooter games, British hip hop.
Top brand affinities include Google, Celebrity, Chicano rap, with strongest over-indexing on Google (1.51× the country average).
Demographically, the Video audience skews balanced with an average age of 41.0, and over-indexes on personality traits such as Community Orientation, Pet Ownership.
The typical Video fan in Poland is balanced, around 41.0 years old, with strong Community Orientation tendencies and a notable affinity for Google.
The key figures that characterise the Video profile in Poland.
48.1% are female, 51.9% are male, average age 41.0.
| Metric | Value |
|---|---|
| Female | 48.1% |
| Male | 51.9% |
| Average age | 41.0 |
| Estimated audience size | 6,286,275 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 15% | |
| 20-29 | 17% | |
| 30-39 | 22% | |
| 40-49 | 22% | |
| 50+ | 23% |
of the worldwide Video audience comes from Poland.
| Country | Share |
|---|---|
| United States | 16.2% |
| India | 6.4% |
| Italy | 4.7% |
The strongest cross-interests of the Video audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Chicano rap | Music & Radio | 3.40× | ||
| 02 | British hip hop | Music & Radio | 3.40× | ||
| 03 | Online food ordering | Food & Beverages | 2.00× | ||
| 04 | Viral video | Internet & Social Media | 1.97× | ||
| 05 | Video hosting service | Technology & Electronics | 1.97× | ||
| 06 | High-definition television | Technology & Electronics | 1.79× | ||
| 07 | Musical film | Movies & TV | 1.77× | ||
| 08 | Self-defense | Sports | 1.77× | ||
| 09 | Contemporary R&B | Music & Radio | 1.70× | ||
| 10 | First-person shooter games | Games | 1.61× | ||
| 11 | Diary | Kids & Family | 1.60× | ||
| 12 | Laptop | Technology & Electronics | 1.58× | ||
| 13 | Science fiction movies | Movies & TV | 1.57× | ||
| 14 | Musical theatre | Movies & TV | 1.56× | ||
| 15 | Performing arts | Business & Career | 1.56× | ||
| 16 | Fiction books | Literature | 1.54× | ||
| 17 | Instant messaging | Internet & Social Media | 1.53× | ||
| 18 | Celebrity | Movies & TV | 1.52× | ||
| 19 | Financial services | Business & Career | 1.52× | ||
| 20 | Internet & Social Media | 1.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 1.19× | |
| Pet Ownership | JOY | 1.18× | |
| Tradition | CONSERVATISM | 1.18× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.83× | |
| Creativity | OPEN | 0.87× | |
| Design Affinity | PREMIUM | 0.87× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Poland who actively search for Video. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Poland. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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